AGEIA Physics Technology Powers New “Stoked Rider” Snowboarding Game from Bongfish
Downloadable game for Mac, Linux and Windows includes hardware-accelerated effects with AGEIA PhysX processor
LOS ANGELES, Calif. - May 17, 2005 - At the Electronic Entertainment Expo (E3), AGEIATM Technologies, Inc., the pioneer in hardware-accelerated physics for games, today announced that Bongfish Interactive Entertainment has incorporated AGEIA's pioneering physics technology into its much-anticipated game title, Stoked Rider featuring Tommy Brunner. Scheduled for release in Q3 2005, Stoked Rider featuring Tommy Brunner is the first snowboard action game in the downloadable category for Windows, Mac, and Linux. The game delivers dynamic physics-based action and awe-inspiring outdoor scenery created with a unique 3D cell shaded graphical style.
The Bongfish team used AGEIA's NovodeX physics software to simulate the complex physical dynamics of snowboarding, including friction behavior, collisions, and real-time dynamic rag doll blending. In addition the game offers simulations such as avalanches that are optimized for the hardware-accelerated physics of AGEIA's PhysX processor.
"AGEIA's NovodeX physics software has helped us make Stoked Rider featuring Tommy Brunner the most realistic snowboarding experience you can have without taking to the slopes yourself," said Michael Putz, co-founder of Bongfish Interactive Entertainment. "The incredible realism of the physics-based action, combined with the stunning scenery inspired by the peaks of Alaska makes Stoked Rider a one-of-a-kind adventure for PC gamers."
"Stoked Rider featuring Tommy Brunner leverages AGEIA physics technology to deliver an incredibly realistic and exciting game experience for PC users," said Andy Keane, vice president of marketing for AGEIA. "The downloadable format of the game illustrates the versatility of AGEIA's NovodeX physics software in meeting the diverse needs of game developers."
AGEIA will be demonstrating games using AGEIA PhysX technology at E3. (By appointment only, Kentia hall, booth #7532.)
Bongfish Interactive Entertainment located in Graz, Austria was founded in 1995 by Michael Putz & Klaus Hufnagl to shape their vision of digital entertainment. Since then a diverse range of multimedia CD-ROMs & websites have been produced, including the critically acclaimed UNREAL-engine powered presentation VIRTUAL GRAZ "Run for your future" for the EXPO 2000 World Exhibition. An ad-game produced for FLOW snowboard products initiated the Stoked Rider freeware 3D game, which has been downloaded 500,000 times and laid the foundation for the upcoming "Stoked Rider featuring Tommy Brunner."
AGEIATM Technologies, Inc. is a fabless semiconductor company and the pioneer of hardware-accelerated physics for games. Its flagship product, the PhysX processor, is the world's first dedicated physics processing unit - a completely new hardware category. The PhysX processor and supporting software deliver the processing horsepower to calculate real-time interactive worlds. Developers can define these worlds to obey the laws of classical physics, or create their own physical laws that make their game a unique, hyper-dimensional experience.
AGEIA seeks to ignite innovation in the games industry by working with leading developers, publishers, add-in board vendors and console manufacturers to deliver the next generation of physically immersive entertainment. Consumer add-in boards and systems equipped with the AGEIA PhysX processor and games that take advantage of the technology will be available in late 2005. For more information visit www.ageia.com.
AGEIA, PhysX and NovodeX are trademarks of AGEIA Technologies, Inc. All other products are trademarks of their respective companies.