All eyes on esports: staying ahead of the legal hurdles
As investment pours into the sector, legal firm Reed Smith offers advice to new companies seeking to avoid legal pitfalls

How to efficiently create a winning demo
Art Of Play shares its tips on how to build a demo using the right tools, communication methods, and teamwork, in record time

Mike Bithell: What I wish I knew when I started in games
During GamesIndustry.biz Live: Academy, Mike Bithell explored six lessons he's learned during his career that can help aspiring developers get a successful start in games

How to get a job as a community manager in games
As communities keep growing and companies look to engage with them more genuinely, the GamesIndustry.biz Academy looks into how to get a job in community management

How Unreal Engine is helping artists achieve their next-gen potential
Sponsored article: Epic Games discusses its next generation development tools, which are designed to make the creation of high-quality 3D content simpler than ever

Ten risks associated with the new EU Digital Content Directive
Legal expert Sebastian Schwiddessen breaks down how buggy games at launch, shutting titles down early and more can violate consumers' rights

Four ways to improve your collaboration with another studio
Having taken the helm on Minecraft Dungeons' DLC, Double Eleven shares how to make the best of a multi-studio collaboration

Is the games industry open to working class people?
UK census data suggests it isn't -- here's what you need to know to give yourself the best chance, from people that built careers

Brenda Romero's tips for building your personal brand
During GI Live: Academy, Brenda Romero gave students advice on how to build and grow their reputation before even entering the industry

From student to professional -- advice for the road ahead
Fundamentally Games' Emelie Edholm has some advice for students and graduates building a career in the games industry

Lifting the barriers for Black professionals in the games industry
Focusing on retention and promotion, the GamesIndustry.biz Academy looks at the barriers facing Black talent in games

Check out our huge line-up for this week's GI Live: Academy
More than 65 industry professionals to speak with UK students this week in Discord

VR lessons from Arizona Sunshine's success
Vertigo Games dives into the strategies behind its virtual reality hit, and how it paved the way for future projects such as After the Fall

The black art of platform conversions: The (not so) straightforward port
Sponsored article: In the second part of a series dedicated to platform adaptations, Abstraction takes a deep dive into the first part of the production process, the "straightforward port"

A lawyer's perspective on the industry's abuse problem
Toxic family notions, favoritism and lack of regulation all lead to abuse, says legal expert Siobhán Crawford

Tools to identify bottlenecks and performance issues
Coconut Lizard's Robert Troughton goes through the right toolset to keep a development team happy and working efficiently

What is the best game engine: is Amazon Lumberyard right for you?
The GamesIndustry.biz Academy's in-depth guide to Lumberyard, a 3D engine powered by Amazon Web Services

GamesIndustry.biz and Creative Assembly team up on free student event
GI Live: Academy will feature talks, masterclasses, portfolio reviews and meet and greets

Lessons in community building from EVE Online
At Devcom Digital, CCP Games' Tryggvi Hjaltason offered advice on creating an environment that builds meaningful friendships

Retaining and fostering women in the games industry
Victoria Setian gave a GDC Summer talk addressing how to fight discriminatory attitudes in the workplace and develop female talent into leadership

How pinball made us better RPG developers -- and vice versa
Zen Studios COO Mel Kirk on what the pinball specialist learned by leaving its comfort zone with two RPG titles

Push and pull: How to build an in-game economy
Unity Technologies' Julie Shumaker explains how to knit together the key components of a robust and engaging game economy

In-app ad segmentation 101: How to split and analyse your players
IronSource's Justin Norman gives an introduction to ad segmentation and monetisation strategies

Seven tips for running a $100 million user acquisition budget
SciPlay's CMO Noga Halperin goes through the principles that can make or break an app's UA results

A guide to designing transformative, empowering experiences
Robin Arnott and Heather Ray look into the many ways to create impactful games that evoke a wide range of emotional responses
