Skip to main content
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

2K GAMES’ CONFLICT: GLOBAL TERROR NOW AVAILABLE IN RETAIL STORES

Fourth Installment of Multi-Million Unit Selling Franchise Features Online Co-Op Play and Array of Counter Terrorism Missions

New York, NY - October 6, 2005 - 2K Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), today announced that Conflict: Global Terror has shipped to retail stores in North America. The newest chapter in the widely popular Conflict series is now available for the Xbox® video game and entertainment system from Microsoft, PlayStation®2 computer entertainment system and PC.

Conflict: Global Terror is an action-packed squad-based shooter set within the modern day context of counter-terrorism. Gamers take the fight to real political hotspots around the world as they complete an exciting array of missions, from infiltrating enemy bases to preventing terrorists from destabilizing the world. Conflict: Global Terror features a completely rewritten engine, with radically enhanced graphics, brand-new rag-doll physics, a refined order system, highly detailed characters, hi-tech weaponry and cooperative online play for the first time in the series.

"Conflict: Global Terror expands on the popular Conflict franchise that has sold more than two million units in the United States alone," said Christoph Hartmann, Managing Director of 2K Games. "Conflict: Global Terror provides a compelling gaming experience with an all-new graphics engine and intense online co-op play."

In the game, a new force in global terrorism emerges called 'March 33', fictional descendents from the ODESSA Nazis who embark on a campaign of extreme violence and terror. Tasked with defeating March 33 is a rapid response counter terrorist unit: Bradley, Jones, Connors and Foley - the heroes from the original Conflict: Desert Storm video game, who are joined by Sherman, a brand new character and the first female protagonist in the series.

Key Features:

  • Fully Integrated Cooperative Online Play for all platforms - a first in the series
  • An exciting variety of missions from infiltrating enemy bases to preventing terrorists from destabilizing the world
  • Different paths to mission completion from stealthy insertion to all-out combat action
  • Action in to real political hotspots around the world
  • Smarter soldiers with greater combat and environment awareness
  • All-new physics engine with ultra-realistic rag-doll effects

Key Features:

  • Enemies with real intelligence - developed with professional military advisors. Terrorists now use cover points and attack and retreat tactics
  • Immediate control of any squad member at any time
  • Issue entire team or individual soldier orders via an intuitive and rapid control system
  • Greatly improved character behaviors including vaulting over objects and walls, climbing through windows, abseiling from helicopters and utilizing zip-lines and ladders
  • New aim-assist system replaces automatic-aim control, bringing a deeper skill element to combat

Conflict: Global Terror is rated M for Mature and is available now in North America for a suggested retail price of $39.99 on PlayStation 2 and Xbox and $29.99 on PC. For more information please visit http://www.2kgames.com/conflict.

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. (NASDAQ: TTWO) is an integrated global developer, marketer, distributor and publisher of interactive entertainment software games and accessories for the PC, PlayStation® game console, PlayStation®2 computer entertainment system, PSPTM (PlayStation®Portable) system, the Xbox® video game and entertainment system from Microsoft, the Xbox 360TM video game and entertainment system from Microsoft, Nintendo GameCubeTM, Nintendo DSTM and Game Boy® Advance. The Company publishes and develops products through its wholly owned labels Rockstar Games, 2K Games, 2K Sports and Global Star Software; and distributes products in North America through its Jack of All Games subsidiary. Take-Two also manufactures and markets video game accessories in Europe, North America and the Asia Pacific region through its Joytech subsidiary. The Company maintains sales and marketing offices in Cincinnati, New York, Toronto, London, Paris, Munich, Madrid, Vienna, Milan, Sydney, Breda (Netherlands) and Auckland. Take-Two's common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at www.take2games.com.

Safe Harbor Statement under the Private Securities Reform Act of 1995: This press release contains forward-looking statements made in reliance upon the safe harbor provisions of Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended. The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws. Such forward-looking statements are based on the beliefs of our management as well as assumptions made by and information currently available to them. The Company has no obligation to update such forward-looking statements. Actual results may vary significantly from these forward-looking statements based on a variety of factors. These important factors are described in the Company's Form 10-Q for the quarter ended July 31, 2005 in the section entitled "Cautionary Statement and Risk Factors".

Xbox, Xbox 360, and Xbox Live are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries.

Read this next

GamesIndustry International avatar
GamesIndustry International: GamesIndustry International is the world's leading games industry website, incorporating GamesIndustry.biz and IndustryGamers.com.