SAN FRANCISCO— November 4, 2009 — Registration is now open for the 2010 Game Developers Conference® (GDC 2010). GDC 2010, produced by the Think Services Game Group, returns to San Francisco on Tuesday, March 9 through Saturday, March 13, 2010 for five days of lectures, panels, summits, tutorials and roundtable discussions on a comprehensive selection of game development topics taught by leading industry experts. The first two days of the conference will feature a total of eight summits, two of which are new to the GDC lineup; the iPhone Games Summit and the Social & Online Games Summit. GDC 2010 will also play host to the GDC Expo, the GDC Career Pavilion, the 12th Annual Independent Games Festival and the 10th Annual Game Developers Choice Awards. GDC continues to serve game developer attendees with core educational one and two day tutorials and sponsored developer days. Registration and conference information is available online at the official GDC website http://www.gdconf.com
GDC 2010’s expanded lineup of specialized summits, each designed to provide attendees with a laser focus on the industry’s emerging trends includes:
· AI Summit
· Game Localization Summit
· GDC Mobile/Handheld
· Independent Games Summit
· IGDA Education Summit
· iPhone Games Summit – NEW
· Serious Games Summit
· Social & Online Games Summit –NEW
“From year to year the Game Developers Conference continuously evolves its content to ensure that conference attendees receive the most current, relevant, and important insight into pushing the boundaries of what games can do,” said Meggan Scavio, GDC event director. “We look forward to another eye-opening year of great content, speakers, events and awards, as well as sharing conference news and updates with the industry leading up to GDC.”
New for GDC 2010 are reduced conference pass prices with the introduction of optional lunch packages. Attendees now have the option to purchase lunch provided by the Moscone Center based on their GDC week schedule, or to find their own lunch alternatives. In addition, GDC 2010 will see the return of the Audio Pass. This pass provides access to the Audio Bootcamp and all GDC Audio track sessions.
Alumni registration for GDC 2010 ends December 17, 2009 and Early Bird rates end February 4, 2010. For more information on the 2010 Game Developers Conference, visit at www.gdconf.com/attend.
About the Think Services Game Group
A core provider of essential information to the professional game industry, the Think Services Game Group offers market-defining content, and drives community through its award winning lineup of print, online, event and research products and services. These include Game Developer Magazine, Game Developer Research, the Webby Award-winning Gamasutra.com, GameCareerGuide.com, WorldsInMotion.biz, GameSetWatch.com, GamesOnDeck.com, SeriousGamesSource.com, the Game Developers Conference®, the Game Developers Conference® Austin, the Game Developers Conference® Europe, the Game Developers Conference® China, GDC Mobile, the Game Career Seminars, the Independent Games Festival and Summit, and the Game Developers Choice Awards. To learn more, visit www.tsgamegroup.com
About Think Services, a division of United Business Media
Think Services connects specialized communities worldwide using educational events, consulting, training, certification, membership, and innovative media. Providing comprehensive opportunities for people to learn from, network with, and inspire each other, Think Services builds strong brands and works within communities to foster a unique affinity with its products and services. The division's flagship products include the Game Developers Conference, the Webby Award-winning Gamasutra.com, Game Developer magazine, the International Customer Management Institute (ICMI), and HDI. Think Services is a subsidiary of United Business Media (unitedbusinessmedia.com), a global media and marketing services company with a market capitalization of more than $1.6 billion. To learn more, visit www.think-services.com.
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Think Services Game Group