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"I'll never make another disc-based game" - Bleszinski

By Brendan Sinclair

"I'll never make another disc-based game" - Bleszinski

Tue 18 Feb 2014 8:11pm GMT / 3:11pm EST / 12:11pm PST

Ex-Epic dev says the days of Game Informer covers and E3 reveals are dead, expects to return to making PC shooters

Cliff Bleszinski left the world of AAA retail games when he stepped away from Epic Games in 2012, and it doesn't sound like he's going back anytime soon. In an interview with Gamasutra, Bleszinski said his days making (or at least marketing) games like Gears of War are over.

"The whole 'old guard,' where you get a Game Informer cover and an E3 reveal, is dead," Bleszinski said. "I'll never make another disc-based game for the rest of my career, and [at E3] they're trying to woo buyers from Target and Walmart?"

If he does start up his own studio, Bleszinski said he would expect to be making PC games with a heavy emphasis on interacting with his player base.

"I want a community manager there day one," Bleszinski said. "I want weekly video or podcasts; I want task lists available on the subreddit. When my wife and I play Rust, before we play, we check the subreddit. Whenever you get a little bored with a game, someone issues an update. I feel like a game developer again, where I get to check out the build list."

Bleszinski specifically said he wanted to get back to hearing stories from fans impacted by his games, those who cosplay as the characters or tattoo themselves with the title's imagery. And while he finds himself appreciating the work of other developers (such as The Fullbright Company's Gone Home), Blesinski expects his own future endeavors will fall more in line with his previous work.

"As a developer myself, I will probably always make shooters," Bleszinski said. "It's in my DNA."

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Rick Lopez Illustrator, Graphic Designer

1,269 943 0.7
I usually like to keep as many doors open as possible. You never know what opportunities may arise. But anyway if he feels this is a good move for his career, than good for him.

Posted:2 years ago


Klaus Preisinger Freelance Writing

1,498 1,896 1.3
It is certainly good to hear from somebody who talks about the games culture aspect of his new project first. As opposed to many projects where the first thing you hear are the business culture aspects, such as f2p models, etc.

Posted:2 years ago


Alfonso Sexto Lead Tester, Ubisoft Germany

1,166 1,297 1.1
He also said "PC gaming is dead" seven years ago... all things said, I thought that too back them.

I enjoyed GoW and UT a lot. So I'll be paying attention to what this guy does.

Posted:2 years ago


Paolo Giunti Narrative Designer

59 173 2.9
Well, makes sense to me.
Digital distribution on PC nowadays is so accessible and comfortable, i don't see much of a point in getting a physical copy. And this is from a consumer point of view.
Multiply the advantages by 3 for the Dev side, as they get less middlemen to compromise with and stay true to their vision.

Wish him all the best success. I genuinely want to see this kind of approach to succeed.

Edited 1 times. Last edit by Paolo Giunti on 20th February 2014 10:08am

Posted:2 years ago


Andreia Quinta Creative & People Photographer, Studio52 London

272 762 2.8
Just gimme Unreal Tournament 99 2.0 Cliffy B. (gosh I haven't heard his name like that for a long time) I was the biggest fan! ٩(●̮̃)۶

Posted:2 years ago


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