A former Ubisoft Monpellier developer has criticised the decision to push back the Wii U release of Rayman Legends from April to September.
According to a report on Eurogamer, the developer published a post on the Spanish forum EOL - a translation was posted on Neogaf - under the name "Zeta69." The post asked people not to "pick on the game," as the decision to delay the Wii U release was taken "really high up" in Ubisoft.
"If you're pissed, imagine how we feel," the post read. "We've been making overtime with this game practically since May preparing E3, and then almost a demo per month (Gamescom, Wii U presentation, shops, eShop, etc...), and at the same time trying to actually finish the game.
"The team that's making it doesn't deserve to have your back turned on them just because some men in ties one day took a wrong choice"
"We had a first delay because it was obvious we couldn't finish on time, but we gave it all to be there on February. What face do you think we had when the week we had to close the game we're being told it's not going to be released? I couldn't believe it."
Zeta69 pointed out that the Wii U development team has been neglecting social and family commitments for almost 6 months, and is now preparing to spend a similar amount of time adding more content while it waits for the Xbox 360 and PlayStation 3 versions to be finished.
"The team that's making it doesn't deserve to have your back turned on them just because some men in ties one day took a wrong choice," he added. "This industry is really that shitty."
The alias "Zeta69" has a long history on the EOL boards, comprising hundreds of posts that indicate he was a former employee of both Ubisoft Montreal and Ubisoft Montpellier - including a celebratory post on the day that Rayman Legends finished development.
Zeta69 left Ubisoft Montpellier on January 31, when development of Rayman Legends wrapped.
The news that Ubisoft is waiting for Rayman Legends' Xbox 360 and PlayStation 3 versions to be finished before releasing it for the Wii U was reported yesterday. In explaining its decision, Ubisoft did not mention the lacklustre sales of the Wii U.