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THQ drops Games For Windows Live from multiple games

Divisive PC community and multiplayer service replaced with Steamworks for upcoming Warhammer titles

Publisher THQ (and developer Relic) will not include Microsoft's much-maligned Games For Windows Live tech for its forthcoming Warhammer 40,000 titles.

THQ has been a regular customer for Microsoft's multiplayer and community service, which many PC gamers have decried as troublesome and invasive despite its similarity in concept and interface to the more well-received Xbox Live.

The use of Games For Windows Live in Dawn of War II and its first add-on had also drawn ire due to the games also requiring a Steam account, thus requiring multiple logins to play.

In a move likely to please much of its community, standalone strategy expansion Dawn of War II: Retribution will instead use Valve's Steamworks platform, although its predecessors will not be patched to use the new back-end.

"This new back end will allow players to invite friends into matches from their Steam friends lists," explained THQ in a statement, "and take advantage of the full set of Steam community features including groups, achievements, and Steam overlay chat channels.

"We are also going to include an all new matchmaking and ranking set up, built specifically for Dawn of War II – Retribution.

"The move to Steamworks will also allow us to provide features like guest passes, free multiplayer weekends, pre-loading and the ability to provide fast turn-around on future patches and updates.

THQ last month confirmed that another Relic/Games Workshop title, Warhammer 40,000: Space Marine would ship with Steamworks rather than Games For Windows Live, which would seem to signal that the publisher is set to move away from the service entirely.

GamesIndustry.biz has contacted THQ for further clarification as to its future use of Games For Windows Live.

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Latest comments (6)

Tom Keresztes Programmer 6 years ago
Thats a great decision, I could not praise them enough. I could not bear to use any of the GWL functionality. Pity that they wont backport it.
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Abraham Tatester Producer 6 years ago
Good news, but it's too bad they won't patch the older games.

Hopefully more developers will make the switch to Steam—and hopefully convince MSFT to fix/reinvent GFWL.
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Private Industry 6 years ago
Never understood what`s the point of Games for Windows Live the only promising thing was the possibility of having 360 and PC players play against/with each other, but that was used in how many games 1 or 2? For digital distribution, friends lists and chatting with friends there is Steam.
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Show all comments (6)
Philip Wilson Project Manager/QA 6 years ago
@Adraham: It would be pretty much impossible to patch the older Warhammer 40K titles since they didn't weren't using MSFT to begin with.
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Tom Keresztes Programmer 6 years ago
Forget the promise of progress and understanding,
In the grim future, there is only Steam.
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Jeff Wayne Technical Architect 6 years ago
Great news. GFWL is a complete traincrash of a system. Lets hope other games companies see the light and dump it. Steamworks is far more acceptable as the much lesser of two evils imho.
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