Feature “The fans are going to win” Comic artist and game developer Joe Madureira discusses the tension between creators and their audience Oct. 31, 2016 James Batchelor 1 comment
News Targeted companies call for SAG-AFTRA voice actors strike to end Website shows counter-proposals firms believe satisfies union's demands, claims members were not informed Oct. 31, 2016 James Batchelor
News Oculus recruiting over 100 people ahead of augmented reality expansion VR pioneer wants to bring everyday AR to a billion people Oct. 31, 2016 James Batchelor
Stub Boston developers join forces for children's charity Humble Bundle 60% of all proceeds will go to the St Baldrick's Foundation, which funds research into treating and curing children with cancer Oct. 28, 2016 James Batchelor
News Newzoo: Top 25 games firms made $34.5bn in H1 2016 Mobile accounts for 40% of all revenues of Top 10, industry leaders show biggest growth in five years Oct. 28, 2016 James Batchelor
Stub OnePlay acquires Desura and Indie Royale Online retailer hopes to have brands up and running early next year after former parent Bad Juju went bankrupt Oct. 28, 2016 James Batchelor
News Quantic Dream experimenting with virtual reality But David Cage won't venture into VR space “for the sake of it” Oct. 27, 2016 James Batchelor
News Microsoft takes on Oculus, Twitch in new Windows 10 update Creators Update launches for free this spring, brings mixed reality functionality to HoloLens Oct. 26, 2016 James Batchelor
Feature Cage: “Games should be about what players feel, not what they do” The creator of Heavy Rain and upcoming Detroit: Become Human discusses his ongoing quest to share personal experiences through video games Oct. 26, 2016 James Batchelor 5 comments
Feature “Stop thinking like a developer and put yourself in the public's shoes” Candy Lab CEO Andrew Couch discusses the future of location-based games Oct. 25, 2016 James Batchelor 5 comments
News Layoffs strike Gameforge as publisher abandons mobile German firm will focus entirely on PC games, loses an estimated 90 people Oct. 25, 2016 James Batchelor
Feature Nintendo desperately wants its audience to Switch back The lack of young people in the reveal indicates a firm determined to reconnect with grown-ups, lapsed fans and the industry Oct. 24, 2016 James Batchelor 6 comments
News Peak Games suing Hasbro for game cloning Turkish developer claims new My Little Pony title is derived from its own Toy Blast Oct. 24, 2016 James Batchelor 1 comment
News GAME stores charging for PlayStation VR demos Branches offering half an hour for £15, but store policies appear inconsistent Oct. 24, 2016 James Batchelor 8 comments
News Pokémon Go is the fastest mobile game to pass $600m in revenues Location-based phenomenon reaches milestone in 90 days Oct. 21, 2016 James Batchelor
News PlayStation VR sells 50,000 units in Japan during launch week Virtual reality device outperforms PS4 after just four days on sale Oct. 21, 2016 James Batchelor
News NPD: PS4 Slim and Xbox One S fail to prevent US sales decline Spending on hardware, software and accessories down 23% year-on-year Oct. 21, 2016 James Batchelor
News HTC Vive has sold more than 140,000 units - report Rare sales figures emerge, suggest slow build for premium virtual reality device Oct. 20, 2016 James Batchelor
News $850m raised towards Tencent's Supercell acquisition Chinese investors will hold 76.9% stake in Clash Royale studio Oct. 19, 2016 James Batchelor
News Ex-Zynga VP's VR animation studio Baobab secures $25m funding California-based virtual reality start-up has now raised $31m to date Oct. 19, 2016 James Batchelor
News Brynley Gibson joins Curve Digital to lead VR push Former Sony London Studio producer will also head up Zöe Mode and Headstrong Games Oct. 18, 2016 James Batchelor 6 comments
News NPD: Price is biggest barrier to higher DLC sales Microtransactions also impacted, with earned virtual currency the preferred purchase method Oct. 18, 2016 James Batchelor 4 comments
News United Front Games reportedly shut down Departing staff and pulled games suggest trouble for Canada-based Sleeping Dogs developer Oct. 18, 2016 James Batchelor 3 comments
Stub Watch: Hello Neighbor - From indie game to cross-media hit TinyBuild CEO Alex Nichiporchik on transforming an indie horror game into a cross-media hit that's selling millions of books Aug. 26, 1999 James Batchelor
Stub Watch: The hunt for the next Witcher Broadcasters, production firms and licensing experts on which games IP translate well to live-action productions and why games brands are coveted more and more for big and small screen projects Aug. 26, 1999 James Batchelor