Melbourne International Games Week
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League of Geeks named Studio of the Year at Australian Game Developer Awards
SMG Studio picked up Game of the Year for Moving Out, and Pond Games was honoured twice for Rite
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Melbourne International Games Week reveals nine days of online events
Australian games event will take place online next month, including the GCAP 2020 developer conference
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“Companies don't care about your games. People care about your games”
At Melbourne Games Week, Nick Suttner and Ken Wong advised developers not to see storefronts as monoliths - find the people that work there, and make them your champions
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Australian devs' advice to students: Specialise, and kill your darlings
At Melbourne Games Week, Blake Mizzi and Chris Wright outlined two key mistakes students make after graduating
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Team Cherry and The Voxel Agents win big at the Australian Game Developer Awards
Eight other games to receive honours included Mountains' Florence
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Tony Reed leaves GDAA to found Epic Games Australia and New Zealand
Australian dev association head is stepping down after nine years at the helm
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“I've seen sleep disorders, chronic stress fatigue, dissolved relationships, broken marriages..."
At Game Connect Asia Pacific, Keith Fuller detailed the fallout from crunch, and Kate Edwards said "we need to find our rage" in order to fight it
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"More people have played Florence in Mandarin than in English"
At Game Connect Asia Pacific, Mountains founder Ken Wong emphasised the importance of Asian markets - for studios of all sizes
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