Skip to main content

Casual Connect

Feature

Bungie's 13-year battle with crunch culture

At Casual Connect USA, Bungie's Luke Timmins detailed how Halo 2's "brutal" crunch led to a new way of thinking about people management
Feature

Does VR need a Killer App?

At Casual Connect today, Valve's Chet Faliszek argued that, like the App Store, VR will succeed on flexibility rather than franchises
Jam City: We're "halfway towards an IPO"
Feature

Jam City: We're "halfway towards an IPO"

CEO Chris DeWolfe lays out his growth strategy, and what the "game changing" TinyCo. acquisition means for the company's plan to go public
Colabee Studios: Taking on the World
Feature

Colabee Studios: Taking on the World

With their new studio, Never Alone's creative leads want to turn "world games" into a sustainable business