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In brief: this week's mobile gaming news

Our sister site, <i>MobileIndustry.biz</i>, covers all the latest news in the growing mobile gaming sector. Here, we present a round-up of this week's developments.

Our sister site, MobileIndustry.biz, covers all the latest news in the growing mobile gaming sector. Here, we present a round-up of this week's developments.

BAFTA Award-winning PSP title LocoRoco is to make the transition to mobile. The quirky game will be pre-installed in the Sony Ericsson S0703i when it launches in Japan this month. The phone also comes with "aroma sheets" which give off a scent when the user opens up the handset.

Gameloft will publish America's Army: Special Operations, the first mobile game based on the US Army. The series has previously appeared on PCs and consoles designed as a recruitment tool, and will again come with the approval of the US military.

Nokia has been courting publishers by showing off its new N-Gage technology in Santa Monica, according to consumer site pocketgamer. Disney, EA, and Capcom were just some of the companies shown software development kits and more, with the company expected to unveil the technology officially at GDC in March.

Founder of EA Trip Hawkins has signed on to deliver the keynote speech at this year's GDC Mobile. Hawkins will present "Making Mobile Phones the Ultimate Game Platform," opening the event on March 5.

Vivendi Games Mobile has released Crash Bandicoot Party in Europe. Based on the Nintendo DS game, it features 14 different mini-games and supports multiplayer on a single handset.

Telcogames continues its support for retro titles, converting Rodland for mobile phones from the original arcade board. Rodland titles have previously appeared on Amiga, Amstrad CPC and Game Boy.

And finally, new research suggests that the mobile entertainment market could be worth US $76 billion by 2011, according to Juniper Research. However, the firm does highlight that unproven mobile TV technology and gambling legislation could impact growth of the industry.

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Matt Martin

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Matt Martin joined GamesIndustry in 2006 and was made editor of the site in 2008. With over ten years experience in journalism, he has written for multiple trade, consumer, contract and business-to-business publications in the games, retail and technology sectors.