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GameCity5

Crytek to host Crysis 2 hands-on, LAN parties and Crysis Witness competition later this month in Nottingham.

 

Nottingham, 13/10/10 - GameCity, the World’s best-loved videogames festival, today announced the details of several Crytek events taking place during GameCity5, including a Crysis 2 playable demo, late-night LAN tournaments and the city-wide Crysis Witness competition, all part of the GameCity week. GameCity5 takes place between October 26-30th throughout Nottingham.

 

In response to overwhelming fan demand, Crytek are once again returning to this year’s festival with a series of events, competitions and hands-on time for the upcoming first-person shooter, Crysis 2, due for release early next year.

 

From 10am to 6pm, Wednesday 27th to Saturday 30th, Crytek will have their own dedicated area within the GameCity Lounge for eager fans to get hands- on time with Crysis 2 before it’s release next year.

 

Karl Hilton, Managing Director of Crytek UK Ltd said, "Crytek are excited to be actively involved in GameCity for the second year in a row. We are looking forward to making Crysis 2 a big part of the festival and hope all of the Crysis 2 fans out there will get a big buzz from being part of it. Gamecity has a reputation for innovation in the way it celebrates the videogames industry and we are proud to contribute to that innovation."

 

Following on from the hugely popular experiential events during previous

GameCity festivals, Crysis Witness will see fans chase Crysis 2’s protagonist throughout Nottingham. Eagle-eyed participants who manage to photograph the elusive hero during the week of the festival will be rewarded with a series of prizes and, for those aged 18+, access to an invite only, late night tournament.

The late night event, which will take place within the GameCity Lounge on

Friday 29th from 9pm-12am, will be a chance for winners of Crysis Witness to partake in an exclusive LAN competition within Crysis 2’s multiplayer. The tournament winners will claim a series of fabulous prizes.

 

GameCity Director Iain Simons said, “We rarely invite people back more than once, though the queues of people waiting to dress up in lycra and get shot with pellet guns last year proves just how important it was to invite Crytek back. Though I can’t promise fans will definitely avoid bodily harm this year.”

 

The Crytek events, including the Crysis 2 demo, live game Witness and LAN competition are a small number of events taking place during GameCity5, the yearly festival from GameCity that explores and celebrates videogames culture. The Crysis 2 demo and Crysis Witness do not require any pre-registration. The Crysis 2 LAN tournament is invite only.

 

For the full details on the festival line-up, go to www.gamecity.org. To follow the Crysis Witness game up to and during the festival, follower the Twitter at www.twitter.com/crysiswitness

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NOTES TO EDITOR

 

Follow all the latest GameCity news on our website,  www.gamecity.org

Get the latest updates on our Twitter page,  www.twitter.com/gamecity

Find us on Facebook and share your feedback and future event ideas

 

*GameCityNights is a series of after-dark monthly events that brings together developers, students and players in a celebration and exploration of videogame culture - with prizes. Every month a brilliant headline speaker will be making their way to Nottingham to share their thoughts, passions and give a unique insight into their work.

 

GameCity is what a videogame festival should be. 

 

The Centre for Contemporary Play is a research centre based at Nottingham Trent University which pioneers innovative thinking through new partnerships. Since 2008 it has worked with a variety of leading organisations from the commercial and public sector to deliver major research and inclusion projects. These include the ITAG conference, the GameCity videogame festival and the National Videogame Archive - a unique collaboration with the National Media Museum.

 

Driven by leading thinking at NTU, the Centre for Contemporary Play continues to create radical and innovative projects in the academic and public engagement space.

 

Gamecity’s aim is to bring together developers and the public to explore and celebrate videogames and videogames culture, with a particular focus on students. We attract the best speakers in the world, offer up-and-coming artists and developers a platform for their games and create totally unique events.

 

Some of GameCity’s greatest hits include a world-record breaking zombie gathering, Keita Takahashi designing a children’s playground and Masaya Matsuura, Lorne Lanning, Alexey Pajitnov and Media Molecule having headlined.

 

We’ve worked alongside some of the most prominent names in gaming, including; Warner Bros, TTGames, Crytek, Activision, Namco Bandai, SCEE, Xbox, Ubisoft, Electronic Arts, Nintendo, Freestyle Games, David Braben, Media Molecule, Splash Damage, Harmonix, Rare, Denki, Monumental Games, Midway, Zoe Mode, ThatGameCompany, Nana-on-Sha and lots more.

 

Going way beyond just playing games, GameCity offers other new ways for people to interact with videogame culture. Art exhibitions, director commentaries, playground building, live recreations of videogames, gigs, gong-shows, three World Records, arcade trails, club nights – nothing is off limits for this most radical of videogame festivals.

 

Don’t just take our word for it, see what others have said after working with us,

 

GameCity looks poised to become our industry’s ?rst Sundance. A truly unique approach for hosting a game festival that seems long overdue.

Lorne Lanning, Oddworld Inhabitants

 

GameCity is unique. Any games festival that can reunite industry legends, lead to a Japanese game developer designing a playground, and evoke religious sentiments in a shopping centre is doing something very right for sure.

Edge Magazine

 

The year’s most inventively programmed new arts festival

The Times

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