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CWA calls for SEC to investigate Activision Blizzard disclosures

Union accuses the publisher of "inaccurate and misleading" filings about sexual harassment and labor organizing

By Brendan Sinclair

Ubisoft to shutdown Hyper Scape

Publisher makes decision to end the free-to-play battle royale two years following launch

By Jeffrey Rousseau

Ed Boon to join AIAS Hall of Fame

Co-creator of Mortal Kombat and NetherRealm Studios creative director to receive honor at DICE Awards

By Jeffrey Rousseau

Parent plea prompts Hello Games to re-release Joe Danger

The 2013 iOS daredevil title receives a remastered update inspired by a fan letter

By Jeffrey Rousseau

Microsoft to update agreements for Xbox subscription services

Company is changing how it presents information for Xbox Live and Game Pass following UK regulator probe

By Danielle Partis

The Epic Games Store generated $840m in consumer spending during 2021

Third-party game sales amassed $300 million and accounted for 36% of the digital storefront's revenue

By Jeffrey Rousseau

Pokémon Legends: Arceus | Critical Consensus

Technical issues taint an otherwise incredibly refreshing take on the decades old franchise

By Marie Dealessandri

SpecialEffect launches DevKit

Charity's resource tool aims to assist game developers to create titles that are more accessible to people with disabilities

By Jeffrey Rousseau

How Garena Free Fire plans to stand out from the battle royale crowd

Producer Harold Teo on keeping the mobile shooter fresh and becoming the most downloaded game for three years running

By James Batchelor

Steam Deck orders open February 25

Those with reserved units will have three days to confirm payment, consoles to ship at the end of next month

By Danielle Partis

Investigation into Ubisoft Singapore concludes misconduct reports are handled appropriately

Labour rights body also reports employee salaries are performance-based following claims of racial pay disparity

By James Batchelor

Deutsche Telekom to shutdown MagentaGaming

Cloud gaming service ends operations next month after two and half year run

By Jeffrey Rousseau

Will Activision Blizzard change Xbox? | Podcast

Latest episode is available to download now as we discuss the industry's biggest deal to date

By GamesIndustry Staff

Epic Games to expand with a new studio in Poland

Office location to be led by a team from game developer Plastic and will focus on "new standalone experiences"

By Jeffrey Rousseau

Why would you launch a bleeping FMV game in 2022?

NotGames' Alex Paterson and Denis Sewell look to carve a path to FMV genre dominance with the dystopian TV production title Not For Broadcast

By Brendan Sinclair

Blizzard Entertainment announces new survival game IP

Upcoming title will be the company's first original universe since 2016's Overwatch

By Jeffrey Rousseau

Capcom revenue jumps 35% to $774m

Uptick in sales attributed to consistent performance from Resident Evil Village and Monster Hunter titles

By Danielle Partis

New studio Social First raises $2.5m

Finnish startup led by Kukouri executives aims to create new titles focused on social elements

By Danielle Partis

Becoming the next Sega and Eidos: The transformation of Curve Games

New CEO John Clark on the vision and future of the Human: Fall Flat publisher

By Christopher Dring

Tencent joins Exit Plan Games' third investment round

SISU Game Ventures, Smok VC, One Two Play, and Venture Inc also contributed to the round

Virtuos acquires Volmi Games

Creative services outfit snaps up specialist art production firm to further global growth

By Danielle Partis

Nvidia reportedly could abandon Arm acquisition

Bloomberg report says the company has told partners "that it doesn't expect the transaction to close"

By Marie Dealessandri

Raven unionisation plans continue without Activision Blizzard recognition

Publisher did not respond to workers' request, says it will respond to National Labor Relations Board petition

By James Batchelor

Microsoft gaming revenues up 8% in Q2

Update: 20 million people have played Halo Infinite since launch, making it "the biggest Halo launch in history"

By Brendan Sinclair

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