2018 in Review
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The GamesIndustry.biz Podcast: Game of the Year 2018
The team gathers to reflect on their favourite titles of the past twelve months - download the full discussion now
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The GamesIndustry.biz team choose their personal faves, most surprising, and most disappointing titles of the year
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Recognising the exceptional work this year from teams and individuals alike
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Esports' urgent need for visible gender diversity
2018 in Review: Esports is booming, but over half of its enthusiasts face massive barriers to success within it
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Industry movers and shakers share 2018 highlights
God of War, Spider-Man, Red Dead and Epic Store among the year's biggest events for our expert panel
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People of the Year 2018: Epic Games
Despite a year peppered with controversy, the Fortnite developer's influence on 2018 remains undeniable
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People of the Year 2018: Hello Games
After criticism, setbacks, investigations, and a PR nightmare, the creators of No Man's Sky emerged this year to an optimistic future
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People of the Year 2018: Rami Ismail
Vlambeer's co-founder received the GDC Ambassador award, in recognition of years spent reaching out and giving voice to the world's emerging development communities
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People of the Year 2018: Phil Spencer
PlayStation may have dominated the charts, but it was Xbox that got the games industry talking
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GamesIndustry.biz presents... The Year In Numbers 2018
The global games market value, most watched YouTube videos, biggest mobile games and more
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The state of esports: Radical growth and inevitable failure
2018 in Review: League of Legends soars, esports are subbed by the Olympics, and PUBG flounders
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Loot boxes: An industry at war with itself over a technicality
2018 in Review: The evidence says loot boxes are gambling, but the law is still catching up
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People of the Year 2018: Annapurna Interactive
The acclaimed indie publisher continues to make its mark on the industry - despite its efforts to stay behind the scenes
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E3 and the season of hype-building
2018 in Review: Sony, Nintendo, and Microsoft made moves this year that point to a coming shift in how they approach a general gaming audience
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People of the Year 2018: Game Workers Unite
In a year full of game development horror stories, the pro-union group gained traction that could give creators the leverage they've lacked
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People of the Year 2018: Yves Guillemot
Ubisoft's CEO declared victory over Vivendi in years-long takeover struggle, made some smart investments, and took some big risks. The company made some hit games, too.
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People of the Year 2018: Lars Wingefors
We speak to the CEO behind 2018's fastest-growing publisher about its ongoing acquisition spree and honouring THQ's legacy
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People of the Year 2018: The Xbox Adaptive Controller team
Microsoft's team didn't just create an excellent, accessible controller; they also set a new industry precedent
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The year games retail (didn't) die
2018 In Review: As store closures mount up, is there hope left for physical games outlets?
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Why are AAA single-player games viable again?
2018 in Review: A look at the good and bad of an industry where the biggest players can make a business catering to those who fly solo