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Take-Two completes Zynga acquisition

Deal closed May 23, mobile firm officially a subsidiary of publishing giant

By Danielle Partis

Esports firm Skillz lays off 70

Company drops 10% of its workforce to “reorganise resources and investments”

By James Batchelor

Charting the evolution of social instant gaming

Gismart's Alexey Avdey explores how developers and publishers can make the most of the social instant gaming opportunity

By Alexey Avdey

V Rising sells 500k copies in three days

Survival title from Stunlock Studios went into early access on May 17

Ubisoft reportedly unlikely to sell for less than €60 per share

Some shareholders are said to be holding out until the Assassin's Creed publisher's stock reaches €100

By James Batchelor

FTC moves to strengthen guidelines on “fake and manipulative reviews”

Government body looks to crack down on misleading marketing, and how advertising is presented to children

By Danielle Partis

EA reportedly had acquisition talks with NBCUniversal, Amazon, Apple, Disney

The FIFA publisher has been "persistent in pursuing a sale" in recent years, sources reported

By Marie Dealessandri

Inaction speaks louder than words | This Week in Business

Racists are comfortable in gaming communities because platforms haven't done enough to get rid of them

By Brendan Sinclair

Reggie Fils-Aimé on diversity, technology and memeability | Podcast

Former Nintendo of America joins us for our latest episode, available to download now

By GamesIndustry Staff

Thunderful and Coatsink acquire Islanders IP

Pair working on DLC for Grizzly Games' city building title, as well as a sequel

Games account for 32% of Tencent's $21.3bn Q1 revenues

Profits are down, execs expect slow approvals from Chinese game regulators to continue

By James Batchelor

Thunderful sees 85% drop in operating profits, but revenues are up

Swedish publisher describes Q1 as a “weak first quarter with positive signals”

By Danielle Partis

God of War Ragnarök to feature 60+ accessibility options

Controller remapping and UI have been redesigned from the ground up, among others

By Marie Dealessandri

There's no hiding from the culture wars | Opinion

Sony and Disney's instincts to stay silent on culture war issues are understandable -- but among an array of bad and costly options, silence may actually be the worst of them all

By Rob Fahey

Test Drive Unlimited: Solar Crown delayed to 2023

KT Racing and Nacon's title was initially due to launch this September, plus PS4 and Xbox One versions have been cancelled

Former employee sues GameStop for reportedly violating New York Labor Law

Trevon Mack wants GameStop staff to be recognised as manual workers and receive weekly pay

By Marie Dealessandri

Tappx acquires From The Bench brand

The adtech company is looking to diversify its strategy and enter the mobile games market

By Marie Dealessandri

DAGERSystem acquires Can I Play That

Accessibility non-profit purchases website "to become the largest resource for game-accessibility journalism in the world"

By Brendan Sinclair

Whatever happened to 'the power of the cloud'? | Opinion

This week saw another cloud-chasing outfit exit the scene as Improbable sold off Midwinter to pursue the metaverse

By Brendan Sinclair

Certain Affinity will pay to move its devs out of places hostile to their rights

In wake of anti-trans legislation and leak of Supreme Court decision on abortion, Texas developer pledges to cover costs of relocation for full-time staff

By Brendan Sinclair

TikTok testing gaming functionality - Report

Social media platform has been running trials in Vietnam, could roll out to more markets in third quarter

By Brendan Sinclair

Take-Two and Zynga shareholders approve acquisition deal

Zynga shares will halt trading May 20, with the formal closing of the agreement expected May 23

Super Mario Sunshine reimagined the franchise | Why I Love

Revita developer Benjamin "BenStar" Kiefer pays tribute to the "renegade spirit" behind a divisive entry in the Mario canon

By Benjamin Kiefer

Embracer lost $431 million last year

Publisher posts soaring revenues on acquisitions but says it doesn't need to buy more companies to grow; Elex 2 disappoints

By Brendan Sinclair

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