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Brendan Sinclair, North American Editor

Brendan joined GamesIndustry International in 2012. Based in Toronto, Ontario, he was previously senior news editor at CBS-owned GameSpot in the US.

Recent articles by Brendan Sinclair

Would freedom of speech beat loot box legislation? | Opinion

A look back at the Supreme Court's 2011 ruling on video game violence suggests the First Amendment defense may not play out the same way a second time

By Brendan Sinclair

League of Legends dominates South Korean PC cafés

Riot Games' hit accounted for almost 40% of hours played last month as Path of Exile made a strong first impression

By Brendan Sinclair

Fortnite streaming hours drop for fourth straight quarter

Biggest battle royale games all show declines but Epic's hit remains most watched title on streaming platforms

By Brendan Sinclair

PUBG banned in Jordan, Fortnite expected to be banned as well

Country's Telecommunications Regulatory Commission is considering bans on a half dozen titles, cites unknown WHO study as basis for ban

By Brendan Sinclair

How did Falcon Age tackle discoverability? By winging it

Creative director Chandana Ekanayake talks about the course corrections that helped Outer Loop's debut game take flight

By Brendan Sinclair

Cuphead getting Netflix series

Syndication company behind Betty Boop and Popeye helping adapt vintage cartoon-styled game that has now sold more than 4 million

By Brendan Sinclair

G2A image rehabilitation effort backfires

Platform says employee approached 10 sites to run undisclosed sponsored post, says it was unauthorized, "absolutely unacceptable"

By Brendan Sinclair

Steam works wonders for the retail PC market

10 Years Ago This Month: Valve buddies up with GameStop, BioWare talks industry maturity, and the expensive peripheral trend cools off

By Brendan Sinclair

N3twork: "You can't control your audience"

Neil Young talks about the line between engaging and addictive, and how Tetris 99 stole some thunder from his mobile Tetris Royale

By Brendan Sinclair

Stories of crunch, neglect for QA at Treyarch

Call of Duty: Black Ops 4 employees and contractors describe unfair treatment, disregard for contractor work force

By Brendan Sinclair

PUBG Corp. taps Glen Schofield to lead new studio

Former Sledgehammer and Visceral head launches Striking Distance for "an original narrative in the PUBG universe"

By Brendan Sinclair

Ubisoft sees high acceptance for opt-out subtitles

Even in games that ship with subtitles off by default, publisher sees more than half of players turn them on

By Brendan Sinclair

Sega sees streaming's potential to reach new audiences

Executives talk about current industry trends, why Phantasy Star Online 2 isn't announced for Europe, and say the retro market cannot be saturated

By Brendan Sinclair

Making the most of a digital office space

Sonderlust's Lyndsey Gallant explains how the remote working studio's all-day video conferences have helped the team

By Brendan Sinclair

Valve launches first mobile game

Dota Underlords is company's take on Dota Auto Chess, will also be available on PC, Mac, and Linux

By Brendan Sinclair

How is Game Pass adding so many indie titles at launch?

ID@Xbox director Chris Charla talks about independent developers' concerns around subscription plans and streaming services

By Brendan Sinclair

Bluepoint co-founder Andy O'Neil dies

Engineer who worked on Metroid Prime trilogy, Shadow of the Colossus remake was 47 years old

By Brendan Sinclair

Take-Two expects shorter gaps between releases

CEO Strauss Zelnick talks about release planning, working with third-party studios, next-gen, unions, and E3

By Brendan Sinclair

Minecraft Story Mode for Xbox 360 gets massive price hike

Episodes temporarily selling for $99.99 each to give existing owners a window to download the game while discouraging new sales

By Brendan Sinclair

Game streaming has not arrived | Opinion

On-demand tech is everywhere at E3, but there are still more questions than answers

By Brendan Sinclair

Bethesda unveils Orion game streaming tech

Robert Duffy and James Altman discuss the details of the company's new engine optimization SDK that works with any streaming service

By Brendan Sinclair

Ubisoft says avoiding messages is part of making "more mature games"

VP of editorial Tommy Francois talks about publisher's stance on politics in games, says "Nothing is simple in life"

By Brendan Sinclair

Tencent sells a quarter of its stake in Glu Mobile

Online giant still owns nearly 15% of mobile publisher after unloading about 5% for more than $56 million

By Brendan Sinclair

GameStop shares plummet nearly 39%

Specialty retailer trading at lowest price since 2003 after reporting sinking sales and halting shareholder dividends

By Brendan Sinclair

GameStop quarterlies show slumping sales

Collectibles and new Switch hardware sales are up, but nearly everything else is down as retailer eliminates quarterly shareholder dividends

By Brendan Sinclair

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