Studio director will end his decades-long run with the company after next week's QuakeCon
Articles by Brendan Sinclair
Brendan Sinclair, North American Editor
Brendan joined GamesIndustry International in 2012. Based in Toronto, Ontario, he was previously senior news editor at CBS-owned GameSpot in the US.
Recent articles by Brendan Sinclair
A look back at the Supreme Court's 2011 ruling on video game violence suggests the First Amendment defense may not play out the same way a second time
Riot Games' hit accounted for almost 40% of hours played last month as Path of Exile made a strong first impression
Biggest battle royale games all show declines but Epic's hit remains most watched title on streaming platforms
Country's Telecommunications Regulatory Commission is considering bans on a half dozen titles, cites unknown WHO study as basis for ban
Creative director Chandana Ekanayake talks about the course corrections that helped Outer Loop's debut game take flight
Syndication company behind Betty Boop and Popeye helping adapt vintage cartoon-styled game that has now sold more than 4 million
Platform says employee approached 10 sites to run undisclosed sponsored post, says it was unauthorized, "absolutely unacceptable"
10 Years Ago This Month: Valve buddies up with GameStop, BioWare talks industry maturity, and the expensive peripheral trend cools off
Neil Young talks about the line between engaging and addictive, and how Tetris 99 stole some thunder from his mobile Tetris Royale
Call of Duty: Black Ops 4 employees and contractors describe unfair treatment, disregard for contractor work force
Former Sledgehammer and Visceral head launches Striking Distance for "an original narrative in the PUBG universe"
Even in games that ship with subtitles off by default, publisher sees more than half of players turn them on
Executives talk about current industry trends, why Phantasy Star Online 2 isn't announced for Europe, and say the retro market cannot be saturated
Sonderlust's Lyndsey Gallant explains how the remote working studio's all-day video conferences have helped the team
Dota Underlords is company's take on Dota Auto Chess, will also be available on PC, Mac, and Linux
ID@Xbox director Chris Charla talks about independent developers' concerns around subscription plans and streaming services
Engineer who worked on Metroid Prime trilogy, Shadow of the Colossus remake was 47 years old
CEO Strauss Zelnick talks about release planning, working with third-party studios, next-gen, unions, and E3
Episodes temporarily selling for $99.99 each to give existing owners a window to download the game while discouraging new sales
On-demand tech is everywhere at E3, but there are still more questions than answers
Robert Duffy and James Altman discuss the details of the company's new engine optimization SDK that works with any streaming service
VP of editorial Tommy Francois talks about publisher's stance on politics in games, says "Nothing is simple in life"
Online giant still owns nearly 15% of mobile publisher after unloading about 5% for more than $56 million
Specialty retailer trading at lowest price since 2003 after reporting sinking sales and halting shareholder dividends