Epic raises $1bn to pursue its metaverse
Sony invests another $200m as part of a funding round that values the Fortnite maker at $28.7 billion
Brendan Sinclair, Managing Editor
Brendan joined GamesIndustry International in 2012. Based in Toronto, Ontario, he was previously senior news editor at CBS-owned GameSpot in the US.
Recent articles by Brendan Sinclair
Sony's 2011 hack was covered as one of the biggest security breaches of all time, but how significant was it in the long run?
Sony invests another $200m as part of a funding round that values the Fortnite maker at $28.7 billion
After 2017 browser game objects to trademark filings, publisher asks a judge to determine rights
The Academy had a week full of insights on game design, localization, narrative direction, IP licensing, and performance capture
AppsFlyer and MMA Global release results of surveys around impact of Apple's upcoming privacy changes
Publisher cites former Uber HR director's 19 years of experience "leading HR transformation" as it continues reform efforts after scandals
Arkane Studios pushes its first-person shooter back four more months, citing desire to make game better while ensuring health and safety of developers
Iron Galaxy's Dan Coleman talks about the benefits and needed improvement on the studio's D&I Committee
Off-service conduct policy states platform is willing to suspend people for violent extremism, hate group membership, sexual assault, and other actions taken elsewhere
New feature will let developers see which marketing efforts are leading directly to purchases and wishlists
Kojima Productions' latest padded revenues by more than €23 million during last six months of 2020; Steam debut pushes Control's contribution to €16 million
Marvel, Star Wars, and classic Disney characters were among the highest revenue-earning franchises in mobile games for 2020
Retailer files prospectus with SEC to sell up to 3.5 million new shares, will use money "to further accelerate transformation"
Permanently pulling the plug on the PS3, PSP, and PS Vita stores is both culturally and financially short-sighted
Video Games Chronicle says its Twitter account was locked for a post about new Warzone map
Rebekah and Adam Saltsman talk about the growth of the company and the changing indie publishing landscape
Witcher and Cyberpunk studio's new strategy calls for juggling multiple AAA projects going forward; Digital Scapes acquired to form foundation of new CD Projekt Red Vancouver studio
Publisher promotes from within and moves chief commercial officer into the role of retiring CFO Dennis Durkin
Freelance editor reportedly confessed to charges of billing the publication for articles he wrote
Skyrocketing stock and pandemic store closures have made an eventful year for the brick and mortar retailer, but the biggest news has been happening behind the scenes
Tales of Symphonia tops list with 2.4m sales, Vesperia trails with 2.37m, and Destiny hits 1.72m
Epic Games subsidiary's Rocket League Sideswipe is planned for release on App Store and Google Play later this year
Tower defense developer purchased for $142 million with another $47 million contingent on profitability targets
Former Ghostwire: Tokyo creative director says she left the project for her health, plans to form new team to work on original IP
Earth Analog developer Roy van Ophuizen has found more success making games since he stopped doing it for a living