Brendan Sinclair, North American Editor

Brendan joined GamesIndustry International in 2012. Based in Toronto, Ontario, he was previously senior news editor at CBS-owned GameSpot in the US.

Recent articles by Brendan Sinclair

Midnight Hub shuts down

Swedish studio calls it quits after Lake Ridden sees sluggish sales despite "the best launch imaginable"

By Brendan Sinclair

IGDA launches Speaker Diversity Initiative

Developer group rolls out resources for event organizers to find underrepresented minority speakers and a grant program to cover their travel costs

GOG: Streaming is another layer of DRM

Head of global communication Lukasz Kukawski says streaming won't take over game distribution, talks about storefront's approach to discoverability and audience expansion

By Brendan Sinclair

Crystal Dynamics opening Washington studio

Bellevue-based Crystal Northwest formed with Wargaming Seattle veterans, set to work on tech development for upcoming Avengers game

By Brendan Sinclair

Escalation Studios joins Bethesda Game Studios

Dallas-based Zenimax subsidiary becomes part of sister studio's operation, has been working on Fallout 76 and Starfield

By Brendan Sinclair

Robot Cache names Laura Naviaux Sturr chief marketing officer

Former chief publishing officer at Daybreak signs on with blockchain-based digital storefront

By Brendan Sinclair

DLC: Can games change people's minds?

Developers behind Wolfenstein: The New Colossus, Night in the Woods, and Katamary Damacy share whether their message-laden games impacted the audience

By Brendan Sinclair

Perfect World reignites Torchlight with new studio

Runic Games co-founder Max Schaefer returns to shuttered outfit's franchise with Perfect World subsidiary Echtra Games

By Brendan Sinclair

Discord begins selling games

Chat service beta testing digital storefront with curated selection of games and timed exclusives, adds free games to Nitro subscription service

By Brendan Sinclair

EmuParadise removes ROMs

Users won't be able to download games from long-running site any more; "It's not worth it for us to risk potentially disastrous consequences"

By Brendan Sinclair

"Netflix of games" a threat to developers

If subscription streaming services take off, creators likely to lose leverage in dealing with platform holders

By Brendan Sinclair

Streaming will happen, just a matter of when - EA

Executive VP of strategic growth Matt Bilbey sees streaming-capable smart TVs eliminating traditional consoles in 10 years, discusses "EA moral compass" after Star Wars: Battlefront 2 loot box backlash

By Brendan Sinclair

All the Small Things: Ben Brode says devs often overlook key areas

Former Hearthstone director lays out little things in game dev that pay big dividends, talks about fostering a positive community and healthy team

By Brendan Sinclair

Call of Duty mobile game in works for China

Activision and Tencent working on free-to-play first-person action game to debut in coming months; Timi tapped to develop game

By Brendan Sinclair

Zynga Q2 sees bookings jump 12%

Social publisher beats guidance with $233.9 million in non-GAAP sales, net losses of just over $900,000

By Brendan Sinclair

Making the piracy problem worse

10 Years Ago This Month: Some publishers look at the recording industry's disastrous reaction to file-sharing and basically copy it

By Brendan Sinclair

Why did licensed games get better?

BD Labs' Mark Caplan traces the industry trends that turned big-name properties from a warning sign to a welcome addition

By Brendan Sinclair

Sega capitalizing on foreign exchange with Yakuza, Total War

Sega Europe exec John Clark says audiences in Asia and the West are increasingly interested in games from the other region's developers, but for different reasons

By Brendan Sinclair

Fortnite's success may be undermining big franchises - Superdata

Market research firm says Epic's shooter is bringing in new audiences, but also masking declines in old series

By Brendan Sinclair

MidBoss picks up the pieces after employee abuse scandal

Interim CEO and creative director discuss trying to save the 2064: Read Only Memories studio after founder accused of sexual harassment and employee mistreatment

By Brendan Sinclair

Microsoft working on streaming-only console - Report

Thurrott says Scarlett family of devices will debut in 2020, including a traditional console and a more affordable, lower powered cloud device

By Brendan Sinclair

2K's light slate belies bigger ambitions

President David Ismailer discusses publisher's plans to grow, how it evaluates development partners, and thoughts on esports betting

By Brendan Sinclair

Microsoft annual gaming revenue tops $10 billion

Xbox maker's full-year results show year-over-year growth in sales, Xbox Live active users

By Brendan Sinclair

Bethesda unlikely to use external developers in future

Todd Howard says despite Obsidian's success on Fallout: New Vegas, the company is now large enough to handle such work internally

By Brendan Sinclair

Taking stock after five years of ID@Xbox

Chris Charla talks about the program's biggest successes, pain points, and the conventional wisdom on when to announce and release independent games

By Brendan Sinclair

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