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Playtonic removes controversial YouTuber JonTron from Yooka-Laylee

“We do not endorse or support JonTron's personal viewpoints”

By Christopher Dring

Game developers who run together, succeed together

Fostering a culture of exercise at your studio can lead to happier, healthier people who are more productive

By Scott Jones

Bloodstained drops Wii U version for Switch

Refunds offered for some backers of Koji Igarashi's Kickstarted Metroidvania game

How to get the most out of a games convention

Road to Rezzed: PR execs share their tips on dealing with press, consumers and making your booth sing

By Christopher Dring

A taste for Adventure

TIGA CEO Dr Richard Wilson considers new data on which genres UK developers specialise in

By Richard Wilson

How Forza overtook Need for Speed to become the world's biggest racing IP

Playground and Turn10 directors discuss where the series goes from here

By Christopher Dring

BioWare: "Attacking individuals is never acceptable"

Mass Effect dev disputes false reports after woman is harrassed over Andromeda animations

By James Batchelor

Brenda and John Romero lead Develop:Brighton line-up

Molly Carrol, Tim Wicksteed, Mata Haggis, Dan Abnett, Tony Yang and Rex Crowle also on the list

By Christopher Dring

Telltale CEO stepping down

Kevin Bruner is handing responsibilities back to co-founder Dan Connors

By James Brightman

Apple ramps up its support for indies

App Store receives permanent section where indies will be spotlighted; indies tell us they're happy with "renewed focus on editorial and curation"

By James Brightman

East meets West - How Capcom is evolving to meet a global audience

In his first interview as Capcom Europe COO, Stuart Turner talks new development habits, Resident Evil 7 and the future of fighters

By Christopher Dring

World of Warcraft vets form Frostkeep Studios

Founders putting lessons from their time on the world-beating MMO to use in their upcoming Early Access team-based survival game Rend

By Brendan Sinclair

What publishers look for in indie games

Road to Rezzed: We speak to several top indie games publishers to discuss why they pick the titles they do

By Christopher Dring

Australian political party promises $4m games development fund

The Greens plans to "level up Western Australia" after this week's state election

By James Batchelor

Can indie games help to sell the Switch?

Nintendo's tentpole releases only come a few times a year. Can a proactive approach to indie developers fill in Switch's scheduling gaps?

By Rob Fahey

Amazon taps RTS pioneer Louis Castle to lead Seattle studio

We talk to the Command & Conquer creator about his decision to join the Crucible team and his development approach

By James Brightman

“People will be cynical about our intentions” - Square Enix Collective

Indie publishing label on its ambitious plans to release 10 games a year

By Christopher Dring

The state of education: Why UK universities are pushing for closer ties to the industry

Road to Rezzed: We speak to professors and lecturers about improving the current landscape for games-related degrees

By James Batchelor

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