Corona goes completely free

Firm behind cross-platform 2D development software removes Enterprise licenses

GameMaker Studio 2 adds new license options

Devs can pay for PS4 and Xbox One exports separately, or for all platforms under new "Ultimate" license

From prototype to product in less than a year

Indie devs reflect on how their Jamchester projects helped them learn more about routes to market

By James Batchelor

Apple chip maker Imagination Technologies up for sale

Graphics specialist seeking buyer as Apple prepares to drop its services

By James Batchelor

Conspexit adds Glen Drury to board

Former Blippar and Yahoo exec to help grow start-up formed by games veterans to assist blind and visually impaired

Liberty Foundation offers $60k "fellowship awards" for indie devs

XOXO founder wants recipients to make decisions based on "curiosity and long-term growth rather than dire and immediate need"

Six ways to make the most of Video Games Tax Relief

Altara Games' Ella Romanos explains why there is no longer a barrier to UK studios who want to benefit from this government incentive

By Ella Romanos

Team17 awarded Sunday Times' Profit Track One To Recognise prize

Developer/publisher behind Worms and The Escapists recognised for profit growth and future potential

Teams revealed for UK Government-backed games design competition Tranzfuser 2017

All 23 teams to showcase their work at EGX this September for a chance to win £25,000

By Christopher Dring

TopWare defends Two Worlds 2's surprise microtransactions

Developer insists RPG has not been transformed into pay-to-play, that IAPs are optional

By James Batchelor

Fuze Code Studio teaches Nintendo Switch owners to develop games

New software will even enable users to create titles that use motion controls

By James Batchelor

Nine Australian indies funded by Film Victoria

Government of Victoria believes funding will create 40 jobs and generate $1.2 million for the state

Capcom and Bandai Namco ink cross-licensing deal for fighting games

"Online matching" agreement will reduce dev costs and production times for "game series such as Street Fighter"

By Matthew Handrahan

The E3 Award Winners

There's more to E3 than Sony vs. Microsoft, as our team offers its first ever verdict on the best in show

By GamesIndustry Staff

Intellivision president Keith Robinson passes away

Industry mourns the man who saved the Intellivision brand

By James Batchelor

E3 2020 may leave Los Angeles

ESA CEO expresses concerns about venue as attendance rises by 30%

By James Batchelor

Rockstar: Single-player Grand Theft Auto mods not under threat

Take-Two's takedown notice was due to specific problems with OpenIV "enabling malicious mods"

By Matthew Handrahan

New Telltale IP may be built for streaming services

Acclaimed studio may also develop something for VR, but warns it has more immediate projects

By James Batchelor

Xbox's revamped, inclusive avatars will let players “really reflect who they are”

New avatar system will launch on Windows 10 this autumn, with Xbox One devices to follow

By James Batchelor

Silicon Studio acquires Enlighten tech from Geomerics

UPDATE: Japanese firm has acquired licensing and development duties, Geomerics has "no plans to sell Enlighten IP"

By James Batchelor

E3 games feature more multi-gender options than ever before

Feminist Frequency's findings indicate progress, and indeed, the group had a direct impact on Dishonored 2, Harvey Smith revealed

By James Brightman

BAFTA announces Young Game Designer Awards finalists

Winners of the Game Concept and Game Making categories will be revealed in a ceremony at BAFTA HQ on July 8

Yo-kai Watch dev Level-5 acquires Keiji Inafune's Comcept

The first fruit of this merger will be an iOS and Android title called Dragon Colonies

By James Brightman

With 9 million players, Ark: Survival Evolved is finally ready to launch

Studio Wildcard to release 'final' version in August, but paid mods and a busy update schedule mean its growth isn't over

By Matthew Handrahan

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