Archive - Matthew Handrahan
European Deputy Editor
Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.
Page 1 of 111 (2771 items) Next Page »
Yesterday A BIG Business Forum panel exposed a reluctance among smaller publishers to commit resources to supporting VR
3 days ago Creative director Alex Hutchinson reflects on the balance between satisfying the players, answering the critics, and managing a AAA team
4 days ago Premium headset will ship in limited quantities this year, with full production scheduled for 2017
7 days ago Elsewhere, Jason Rubin expands his focus beyond games at Oculus, Facebook makes a big hire in its eSports push, and Nintendo UK has a new boss
7 days ago After surviving THQ's collapse, the end is officially nigh for Valhalla Game Studios' beleaguered debut project
7 days ago Update: Tinybuild denies G2A's request for key data, calls for proper verification for marketplace sellers
10 days ago A provision allowing refund requests after a release date is missed by 18 months has been removed from its terms of service
Opinion 11 days ago Valve wants the VR market to be entirely open, but the belief that Oculus is trying to lock it down is built on a series of misunderstandings
11 days ago First lawsuit filed against sellers of bots that artificially inflate viewers, followers and chat activity
11 days ago Telecomms company's problem with the title of No Man's Sky took three years to resolve
14 days ago "There are lots of organisations that among the interests they have is supporting creators, but no organisation with that sole interest"
14 days ago A new balance has been struck following a backlash against new mid-point between Personal and Pro licenses
15 days ago Diablo designer David Brevik on his choice to end two decades as the boss, leave Gazillion, and go it alone
16 days ago New consoles will not split the market, Sony says, but in its Project Scorpio VR push can Microsoft also keep that promise?
17 days ago "The anonymity of the internet doesn't always lead to the best behaviour"
17 days ago Kim worked with Zynga CEO Frank Gibeau at EA, where he was SVP of mobile publishing
18 days ago Around 40% of revenue comes from games, stickers and comics, but Japanese messaging service is seeking to expand into new territories
18 days ago Ukie CEO, Team17 MD and Raspberry Pi founder have all been recognised for their achievements
21 days ago Elsewhere, Nintendo UK loses its GM, Gearbox loses a writer, and Supermassive Games bolsters its VR team with three new hires
23 days ago Soren Johnson's Offworld Trading Company postmortem highlights the tension between developer and consumer interests on Steam
23 days ago Update: Guillemot family to sell majority of its 21% stake, "against the best interest of Gameloft"
23 days ago Game devs are now as numerous as struggling actors in L.A., says Cliff Harris, so prosperity is a matter of finding your niche and investing in marketing
24 days ago Month-long process will root out undesirable content, adding yet more complexity to doing business in the world's most populous country
25 days ago Brazilian event balancing big companies and platform holders with indie influencers like 11 bit Studios and Superhot Team
25 days ago Puzzle & Dragons dev will capitalise on Softbank's need to reduce debt, Supercell sale could also be imminent