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Matthew Handrahan, Editor-in-Chief

Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.

Recent articles by Matthew Handrahan

Mobile and console boosted digital market 12% in June - SuperData

GTA V had its best month ever, and Honor of Kings continued to dominate mobile with $150 million in revenue

By Matthew Handrahan

Twitch users have raised $75 million for charity

More than 100 charities have benefited, with $9.1 million raised in 2017 so far

Blizzard shuts down legacy WoW server hours after launch

Four years of work on Burning Crusade server brought to an end within five hours of launch

By Matthew Handrahan

Niantic offers full refunds after Pokémon Go Fest debacle

Tech issues rendered the game unplayable, all attendees eligible for a refund and $100 of in-game currency

By Matthew Handrahan

Dying Light still attracts 500,000 users a week

The community for Techland's zombie hit has fallen by just 200,000 people in the two and a half years since launch

By Matthew Handrahan

DeNA has 10% of games staff working on Nintendo projects

Around 100 people are currently involved, but that number could rise if necessary

By Matthew Handrahan

Starbreeze appoints new head of corporate comms

Ann Charlotte Svensson will also lead investor relations, brings 20 years of experience to the role

Washington Governor to open VR and indie filled Casual Connect USA

Studio Wildcard, Psyonix, Survios, Oculus, Valve and Supreme Commander creator Chris Taylor among the speakers at Seattle event

By Matthew Handrahan

Phil Harrison sees a "golden age" for games - and it's still to come

"The reach is there, the tools are there, the distribution is there," Harrison said - now all we need are the stories

By Matthew Handrahan

Kahoot! learning game platform closes $20 million series A round

Additional $10m funding arrives as MAUs hit 50m, ahead of mobile app launch later this year

By Matthew Handrahan

Former Kabam COO Kent Wakeford joins Skillz board

Wakeford focused on eSports after Netmarble's acquisition of Kabam, also co-owner of Kevin Chou's Overwatch League team

Kongregate: HTML5 games can now "compete toe-to-toe with plugins"

After years of speculation, browser game platform believes HTML5's moment has finally arrived

By Matthew Handrahan

Australian industry laments "devastating" resignation of pro-game Senator

Scott Ludlam resigns over dual citizenship mistake, sending "shockwaves" through the developer community

By Matthew Handrahan

Kate Edwards joins the board at Take This

Former IGDA executive director will help non-profit address the games industry's mental health issues

By Matthew Handrahan

N3twork buys Agamemnon mobile UA platform

Ex-Rovio VP Eric Seufert joins the company as part of the acquisition

By Matthew Handrahan

Apple appoints first managing director for China

Isabel Ge Mahe's appointment demonstrates strong commitment to "invest and grow in China"

By Matthew Handrahan

Snowfall's Natasha Trygg promoted to CEO

Former COO steps up as former CEO and founder Petri Elovaara steps aside

Splash Damage teams up with Wargaming

UK studio will make multiplayer experiences in the "Wargaming universe"

By Matthew Handrahan

American McGee wants Alice community to stop asking about a sequel

EA owns the rights, and daily enquiries "impede my ability to put effort towards new ideas and new projects"

By Matthew Handrahan

Enter the Gungeon reaches 1 million sales

Dodge Roll's debut finds success with Devolver as its publisher

By Matthew Handrahan

Playerunknown's Battlegrounds tops GTA V on concurrent Steam users

PUBG is now fourth on the list of highest concurrent player numbers, right behind Fallout 4

By Matthew Handrahan

Pixelmon Minecraft mod shut down

The Pokémon Company's intervention signals the end for the popular mod

By Matthew Handrahan

"Games are the largest provider of critical thinking education in the world"

Improbable's Oliver Lewis and Nick Button-Brown want to unlock the potential of games as an antidote for "fake news, bias and extremism"

By Matthew Handrahan

Force Field VR raises €1 million in funding

New money will support Landfall developer's further activities in high-end location-based VR

By Matthew Handrahan

British Games Institute lays out Finance, Culture and Skills programmes

BGI needs Ł8 million a year for its plans, rising to as much as Ł12 million after three years

By Matthew Handrahan

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