Archive - Matthew Handrahan
European Deputy Editor
Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.
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33 minutes ago CEO Bobby Kotick sees opportunity equivalent to, "the NFL, the Premier League, the NBA, Major League Baseball or NHL"
18 hours ago Spanish dev conference providing game content for Mobile World Congress in Barcelona this month
22 hours ago "I sincerely think that it would be good for many games to do something similar, and many will follow in future"
23 hours ago But Disney Infinity slips due to large stock reserves and falling sales
Yesterday Ukie's Video Games Ambassadors will offer advice and insight to GI Career Fair attendees
Yesterday Studio that hired 38 former Zynga employees in 2015 will be left with a staff of 19
3 days ago Kaiken publishing formed as Angry Birds company continues to streamline
3 days ago Royalty-free "Lumberyard" engine is based on the CryEngine, calibrated for multiplayer and streaming
4 days ago UPDATE: 3DM group is taking a break from cracking single-player games to see if legal sales improve
4 days ago Studio down to one team, focusing resources on products that can be released sooner
4 days ago Subscribers to Humble Monthly will be first to play new games created for "Originals" brand
4 days ago Bandai Namco's Naruto Shippuden: Ultimate Ninja Storm 4 entered the chart in third place
4 days ago Cites the game's depictions of, "violence towards, or abuse of, children"
7 days ago Games category the source of 85 per cent of all Windows Store IAP transactions in Q4 2015, says Microsoft
7 days ago "We do not have the conviction that the [device] can enter the phase of actually becoming a product"
7 days ago Packaged Games revenue down 17 per cent, unit sales down 30 per cent
8 days ago 50 jobs were cut during restructuring after "extremely humbling" H2 2015
8 days ago "We're inviting everyone from the global gaming community and industry to join us"
8 days ago Total budget for UK/EEA games came to £730 million, according to BFI data
8 days ago New hires, investments and licensing deals point towards a stronger 2016
8 days ago Nine-month results helped by "solid start" of publisher's two biggest releases of 2015
9 days ago "It's unfortunate that some gamers can't experience that right now and take part in development as the Xbox players are"
9 days ago Solid Oak Sketches seeking damages over eight copyrighted designs
11 days ago Digi-Capital report shows "remarkable" decline in investments, M&A and IPOs
11 days ago Closure of Auckland studio prompts government agency to "claw back" R&D grant