Archive - Matthew Handrahan

European Deputy Editor

Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.

Twitter: @MattHandrahan

Page 1 of 92   (2278 items) Next Page »

Inafune: Kickstarter is "confidence-building" for Japanese devs

17 hours ago Mega Man creator believes Bloodtstained and Shenmue 3 success proves that demand still exists

European devs are moving from mobile to PC

2 days ago GDC Europe survey shows PC ahead of mobile for previous, current and future projects

2 Microsoft wants to see Minecraft in the classroom

3 days ago A new online space invited educators to come together and discuss the best uses for Mojang's game

10 Sony launches a crowdfunding platform for internal projects

3 days ago First Flight will let its employees assess "the needs of the market" for innovative new concepts

1 MAG Interactive acquires Delinquent

3 days ago Brighton studio is now a part of Ruzzle developer's 50-person team

Minecraft just hit 20 million sales on PC

3 days ago 4 million units in the last 12 months, with more than 70 million sold across all platforms

Exclusive

23 "VR is going to yield this staggering orgasm of the new"

4 days ago Unity CEO John Riccitiello on the company's role in building a market for VR software, and why he's no fan of the "sour grapes" offered by the cynics

Jobs

Kongregate's Emily Greer joins the board at PlayFab

4 days ago Mobile backend company has also hired new leaders in technology, marketing, business development and operations

SteamSpy: Bigger discounts don't lead to more revenue

4 days ago Summer Sale analysis shows 50 per cent as the maximum price cut before revenue starts to decline

Jobs

Gearbox hires The Elder Scrolls Online's creative director

5 days ago Paul Sage leaves Bethesda just a few weeks after TESO's console launch

Batman: Arkham Knight is the UK's biggest launch of 2015

5 days ago Rocksteady's return topples The Witcher 3, posts biggest week 1 sales in the series' history

1 New British studios are choosing PC over mobile

5 days ago TIGA survey indicates a trend towards the less crowded PC market among new UK developers in 2014

Microsoft puts Windows and games at the centre of its strategy

8 days ago Satya Nadella memo lays out his vision for the company's future, reveals a new official mission statement

2 Fallout Shelter was a top five earner in 37 countries

8 days ago E3 exposure also pushed Bethesda's mobile game to the top of the download chart in 48 countries

7 Cliff Bleszinski makes a business case for diversity

9 days ago "Even if I didn't care about diversity - which I do - I want everybody's money, of all walks of life"

9 Suzuki: Sony won't get "a cent" of Shenmue 3's Kickstarter cash

9 days ago But it will offer production, marketing and publishing support, leaving more money for development

Unity's users can now access its internal roadmap

9 days ago Engine company ushers in a new era of transparency, reveals impressive new analytics tools, and sets its sights on dominating VR

Jobs

GameDuell hires Nintendo, Microsoft veteran Howard Phillips

10 days ago Phillips will direct all design projects and teams at the Berlin-based studio

Splatoon hits 1 million sales worldwide

10 days ago Nintendo sold its new IP to 1 in 9 Wii U owners, milestone reached in less than a month

Exclusive

5 Gameforge: "In a competitive market quality is the only answer"

11 days ago CEO Carsten van Husen on a big opportunity for core developers in the shifting mobile market

NASSCOM conference to return in November

11 days ago The premier event for the Indian games industry gets a location and dates

Jobs

UK industry employment levels at a record high

11 days ago TIGA survey finds staffing, tax revenue and GDP contribution at record levels in 2014

18 Yu Suzuki wants to double Kickstarter record for Shenmue 3

12 days ago Only with $10 million in funding can his vision for the game be fully realised

1 New PS4 models set to launch this month

12 days ago Lighter, less power hungry and, for Europe and PAL territories, 1TB of disk space

3 Tale of Tales is finished with game development

12 days ago Long lived indie forced to close after the commercial failure of Sunset