Archive - Matthew Handrahan
European Deputy Editor
Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.
Page 1 of 110 (2731 items) Next Page »
23 hours ago Deep Silver's long in the making sequel settles for third place in its debut week
23 hours ago 4J Studios' official Wii U add-on was supposed to be exempt from Nintendo's insistence on taking a cut of YouTubers' revenue
Yesterday But ustwo gave 80 per cent of the game's 26 million downloads away for free
Yesterday But after a $400 million Sony marketing push, how much further does it have to fly to return a profit?
Yesterday UPDATE: Apple relents - Liyla & the Shadows of War published under the App Store's Games category
4 days ago Naughty Dog describes the new features in its latest blockbuster that make it more open to gamers with disabilities
4 days ago Microsoft is partnering with NetEase to develop and release a new version of Mojang's game in the world's most populous country
4 days ago Curated storefront will be the most visible part of a push to make open betas more visible to the public
5 days ago Tamriel Unlimited and ESO's console launch were big hits, says Firor, "and mostly because we didn't go free-to-play"
5 days ago Poor launch sales can mean the end for smaller studios - is it time to reconsider how publishers build and judge success?
5 days ago The creators of two new maps were paid "several months salary" and hired by the company
6 days ago An incident at a recent live-streamed Hearthstone tournament has highlighted the need for change in eSports
11 days ago New role for ex-Ubisoft Reflections managing director and Jeffrey Lin leaving Riot Games lead our first movers and shakers round-up
11 days ago But revenue across Sega's games business was flat or in decline as new products failed to excite
11 days ago Blizzard's hero shooter attracted more players than Battlefront and The Division
12 days ago "Sometimes experience is a trap. As an experienced developer you might think, 'In this case, let's do that.' But you're wrong"
12 days ago No more than 10% will be accepted, devs encouraged to invest sales revenue in other games on the platform
12 days ago Salesforce exec Nasi Jazayeri has joined the company formerly known as Machine Zone to lead its cloud tech strategy
13 days ago From Software's has shipped 3 million, but it launched a few days from the close of the fiscal year
13 days ago Fuze's new Tomahawk F1 console is smaller and digital only, but the similarities are plain to see
14 days ago Blizzard designer Ion Hazzikostas on the best approach to managing an audience of millions
14 days ago Digital Entertainment division doubled its operating profit in the last fiscal year, but Konami sees decline in its future
15 days ago The closest rival for Gearbox's latest was Call of Duty: Black Ops III
15 days ago Packaged games will receive "limited sales runs" as the company pursues growth in digital games and Asian markets
18 days ago A new App Annie report shows daily download gains of between 100 and 500 per cent depending on territory