Archive - Matthew Handrahan

Senior Staff Writer

Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.

Twitter: @@MattHandrahan

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UK studios will return to console development

3 hours ago TIGA survey shows rapidly resurgent interest around Xbox One and PlayStation 4

Rockstar: Lohan's GTA suit is "for publicity purposes"

4 hours ago Actress's claims dismissed in Rockstar court documents as "frivolous"

EA's annual DLC revenue on course to hit $1 billion

7 hours ago Extra content like Ultimate Team is really helping EA's bottom line

12 "We're very close to having the first death in VR"

5 days ago Cloudhead Games' Denny Unger warns devs of the responsibility that comes with VR's immersive power


6 Ubisoft: "Super Smash Bros. will increase the momentum of Wii U"

6 days ago Alain Corre on a possible turning point for the Wii U, and the state of play in the new generation

5 Unity starts open source initiative

7 days ago Test Tools and new GUI will be released under MIT license, with more engine components "in the pipeline"

Unity acquires cloud development firm Tsugi

7 days ago Texan startup will become Unity Austin, its technology will be integrated into Unity's engine

3 Watch the Unity conference keynote here

7 days ago CEO David Helgason will open Unite 2014 today at 9am PST / 5pm GMT

Perfect World doubles profit in Q2

8 days ago Publisher eyes growth through international business and Chinese Xbox One launch

10 Star Citizen hits $50 million in funding

9 days ago New ships priced between $200 and $400 push Cloud Imperium past new milestone

5 World of Warcraft gets a price hike in the UK

9 days ago New expansion will see subs rise by around 1 a month - [UPDATE] Price change is UK only

1 Evolve picks up Best of Gamescom award

9 days ago Turtle Rock's shooter has now won top awards at both E3 and Gamescom


9 EA: "We haven't always been great listeners, but we're getting better"

9 days ago CEO Andrew Wilson sees EA Access as key to meeting the needs of an increasingly diverse audience

Profits fall at Nexon despite strong FIFA Online performance

13 days ago Korea the only territory to show revenue growth in Q2


21 Sony: PS4 success is "important for the shape of the whole industry"

13 days ago Jim Ryan explains how strong sales make innovation easier, and clarifies SCE's position on EA Access

1 Sony: Five guidelines for effective VR design

15 days ago Jed Ashforth on how to "reboot your thinking" for the VR revolution

ID@Xbox devs can now get Unity for free

15 days ago Alliance between Unity and Microsoft comes to fruition, first round of games incoming

19 "If they let me change League of Legends I could double its revenue"

16 days ago Ubisoft's Teut Weidemann explains why Riot's smash hit is a bad role model for good monetisation

Tegra processors drive Nvidia profits in Q2

19 days ago Mobile chip sales up 200 per cent, GeForce GPUs up 10 per cent

Gone Home, Hearthstone, Device 6 up for top prize at Unity Awards

20 days ago Unity's thriving community can now cast their votes on nine awards

Big Fish accused of "unfair or deceptive" trade practices

20 days ago Class action suit filed over misleading free trial for the Big Fish Game Club

1 Apple claims $6.5 billion paid to EU app devs since 2008

20 days ago European GDP will receive $16.5 billion from overall app economy this year

Twitch closes one-time parent

21 days ago "Twitch is now the focus of the company's resources"

Square Enix enjoys strong Q1, raises six month forecast

21 days ago Repeat games sales exceed expectations in a quiet period for new releases

1 Tapjoy acquires 5Rocks

21 days ago Korean firm's analytics tech will be integrated into Tapjoy's SDK