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Matthew Handrahan, European Deputy Editor

Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.

Recent articles by Matthew Handrahan

Horizon Zero Dawn: Critical Consensus

Guerrilla Games employs some familiar open-world tropes, but its visually spectacular new IP has emerged as an early contender for game of the year

By Matthew Handrahan

Terraria passes 20 million sales

Re-Logic's five-year old hit has built success across ten platforms, selling 8.5m units in the last 18 months alone

PewDiePie dropped by Maker & YouTube ad platform over antisemitic content

Update: PewDiePie calls out "old school media" for attempt to "decrease my influence and my economic worth"

By Matthew Handrahan

Fig opens $500k "Finishing Fund" for successful campaigns

CEO Justin Bailey cites Steam Direct fee as a key use of $20,000+ contribution for devs with 1000 or more backers

By Matthew Handrahan

Keywords Studios buys animation firm Spov for Ł1.2 million

Seventh acquisition in 12 months, with just over €20 million spent

Dead by Daylight boosts Starbreeze revenue

Behaviour's horror title inspired 58% full year rise, Payday 3 in production as IP sales show decline

By Matthew Handrahan

NetEase game revenue topped $4 billion in 2016

Blizzard's Overwatch sold 5 million units, Chinese publisher says, setting a new record for "buy-to-play" in mainland China

By Matthew Handrahan

Forza Horizon 3 has sold 2.5 million

Playground Games' racer nudges the Forza IP past $1 billion in lifetime revenue

Nazara will invest $20 million in eSports for India

Five year plan will be the "first project of its genre and scale" in the country

By Matthew Handrahan

"By keeping it small I have the chance to be more hit-and-run"

Despite the success of Reigns, Nerial's Francois Alliot will respond to a fickle premium mobile market by keeping things tight

By Matthew Handrahan

Conan Exiles points to brighter future for Funcom

Survival game has recouped idev costs to date after selling 320,000 in its first week on Early Access

By Matthew Handrahan

Valve is making three "full" VR games - and not a moment too soon

VR's strength may be flexibility, but Valve's reputation and skill can boost the games market like no other developer

By Matthew Handrahan

Nexon's profits tumble on Gloops impairment

Full-year report shows 63% decline, but Korean publisher looks to Titanfall Online and LawBreakers in 2017

By Matthew Handrahan

Does VR need a Killer App?

At Casual Connect today, Valve's Chet Faliszek argued that, like the App Store, VR will succeed on flexibility rather than franchises

By Matthew Handrahan

Final Fantasy and Tomb Raider boost game revenues for Square Enix

Nine month sales up 30% year-on-year, unit sales in US and Europe double to pass 20 million

By Matthew Handrahan

Splash Damage buys Dirty Bomb publishing rights from Nexon

Two year partnership comes to an end, Splash Damage now in control of "marketing, servers, anti-cheat - the lot"

Telltale Games has hired Leah Hoyer as VP of creative

Hoyer was formerly director of narrative design at Microsoft and head of narrative at ArenaNet

By Matthew Handrahan

Starbreeze invests $8 million in Double Fine's Psychonauts 2

Swedish publisher will take 85% of revenue until investment is recouped, and 60% thereafter

By Matthew Handrahan

Sega's games revenue up 13% after nine months

Football Manager 2017 drives Entertainment Contents division to $136m operating profit

Mad Catz investors pour water on strategy to avoid delisting

Rock Band 4's legacy looms large as shareholders question the company's financial stability

By Matthew Handrahan

Rec Room VR studio Against Gravity raises $5 million

New funding will allow the Seattle startup to keep its social VR game free to users

By Matthew Handrahan

Valve under investigation by European Commission for Steam geo-blocking

Bandai Namco, Capcom, Focus Home Interactive, Koch Media and ZeniMax also named in antitrust investigation

By Matthew Handrahan

Sony's Q3 game profits up 24% on strong Network sales

Combined PS4 and PS4 Pro sales reached 9.7 million, division revenue topped $5 billion

By Matthew Handrahan

Nintendo's nine-month profits soar on Pokémon and Seattle Mariners sale

Pokémon Sun & Moon sold 14.7m units worldwide, full-year profit forecast almost doubled to Ľ‎90 billion

By Matthew Handrahan

Razer acquires smartphone firm Nextbit

Points to move into mobile hardware, follows acquisitions of Ouya and THX

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