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CCP confirms 49 layoffs

CCP confirms 49 layoffs

Thu 05 Jun 2014 2:05pm GMT / 10:05am EDT / 7:05am PDT
DevelopmentJobs

Eve Online studio restructures publishing team

CCP has confirmed that it is cutting jobs from its publishing team, but has reassured fans that the layoffs will not impact games currently in development.

"As part of our strategy to focus on the EVE Universe, today CCP conducted a restructuring that resulted in the layoff of 49 people in our publishing organisation," the company told GamesIndustry International in a statement.

"Though it is hard to say goodbye to our friends and family, this action concludes the process we started several months ago. CCP has provided severance packages and job placement assistance for those affected. Development teams and plans for EVE Online, EVE: Valkyrie, DUST 514, and 'Project Legion' are not impacted by the restructuring."

Polygon broke the first reports of the cuts, with an anonymous source telling the site that the move was a "gigantic cut" for the Reykjavik studio, and probably a move to appease investors.

Investor pressure would make sense given that in April the company's financial reports revealed it recorded a loss of over $21 million for financial year 2013. That month CCP also announced it was cutting 56 jobs at its Atlanta studio as it ended work on MMO World Of Darkness.

3 Comments

And in case you haven't seen it, here is an interesting tell all on the Guardian

[link url=""]http://www.theguardian.com/technology/2014/jun/05/world-of-darkness-the-inside-story-mmo-ccp-white-wolf[/link]

Posted:A month ago

#1

Helen Merete Simm
Senior UI Artist

43 161 3.7
@Michael: God that article!!! ""So the team just ended up building stuff and throwing it away, over and over again. It's something I saw on Eve and Dust as well - the teams would build a feature, then be told by management to make ‘small changes’ which necessitated a full, back-to-square-one rewrite.”

One manager couldn't answer questions on gameplay or focus. I remember him standing over the shoulder of a programmer putting his finger to his lips and saying 'No - make it more... psssshhhh’"

Thats happened in pretty much every company Ive worked at...to some degree...but for ten years? nightmare...

Posted:A month ago

#2

Seb Downie
Producer

27 25 0.9
Its great to see a major newspaper like the Guardian doing an in-depth piece on the games industry like this.
Only wish it wouldn't be quite such a horror story...

Posted:A month ago

#3

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