Sections

Sega to split Index Corporation

Recent acquisition will become two companies: Index and Atlus

Sega has restructured the Index Corporation, the Japanese outfit it acquired in September last year.

As of April 1, Index will effectively become two companies: "Atlus", which will focus on consumer game development with a staff of 121, and "Index", which will work in areas like systems development, distribution and marketing with a staff of 166.

Sega acquired the Index Corporation for $140 million in September 2013, a deal that included the prominent Japanese studio Atlus.

"Sega understands our drive to achieve quality and to expand awareness of the Atlus brand," Atlus CEO Naoto Hiraoka said at the time. "Our respective strengths in game development complement each other well."

The deal was handled by the Sega Dream Corporation, a subsidiary established specifically for that purpose. In November, Sega renamed Dream Corporation to "Index Corporation", and in April that will be split into Index and Atlus.

Thanks Gematsu.

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Latest comments (6)

Welcome back Atlus!
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Kingman Cheng Illustrator and Animator 2 years ago
I second that Chee, we missed you Atlus!
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Jim Webb Executive Editor/Community Director, E-mpire Ltd. Co.2 years ago
Good move, Sega.

Almost sad that the publishing and distribution arm has more employees than the creative and technical side though.
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Show all comments (6)
Christopher Bowen Editor in Chief, Gaming Bus2 years ago
I like it. Good move. And Sega are known for letting their marquee studios do their thing and getting out of their way (see: Sports Interactive, The Creative Assembly)
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Alan Resnin Journalist 2 years ago
So far Atlus USA schedule is way too light. I am actually pretty worried for them.
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Greg Wilcox Creator, Destroy All Fanboys! 2 years ago
@Alan - we'll see what happens, I guess. Atlus' USA branch has been getting out some non-Japanese games for a while along with its staples (the Persona series, Etrian Odyssey and some other stuff), so perhaps this will bode well as far as seeing more stuff localized (maybe not as soon as some would prefer, but hey...)
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