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Why Quantic Dream chose PS3 for Beyond

By Rachel Weber

Why Quantic Dream chose PS3 for Beyond

Tue 01 Oct 2013 8:29am GMT / 4:29am EDT / 1:29am PDT

"It'll be years before PlayStation 4 has that audience," says Cage

Quantic Dream's founder and CEO David Cage has explained why the company pushed to see its latest title, Beyond: Two Souls, released on PlayStation 3 rather than the new PlayStation 4.

"We had this discuss with Sony at some point about should we release this game on PlayStation 4, or should we release it on PlayStation 3, and our position has always been that we want to be on PlayStation 3, because we think it's a very exciting moment for the console as it has the bigger install base," he told VG247.

"It'll be years before PlayStation 4 has that audience. In this type of experience, we want as wide a market as possible because you want to talk to the mass market, and not necessarily the early adopters of the new console. We also did the same thing with Fahrenheit on PlayStation 2, and we thought it was the right decision."

Beyond: Two Souls is due for release this month, and features Hollywood stars Ellen Page and Willem Dafoe. It reportedly cost 17 million to produce.

From Recommendations by Taboola


Steven Hodgson Programmer, Code in Progress Ltd

105 152 1.4
I wonder if they'll ever make a Nomad Soul sequel, get Bowie in again

Posted:3 years ago


Greg Wilcox Creator, Destroy All Fanboys!

2,610 1,686 0.6
This is the sort of question that didn't even need to be asked. MAYBE if it took QD six months to make the game, i could see it being on a new console, but it's been in development for a few years before the PS4 existed and yeah, you go where the money is, not where you'd like it to be. Sure, the PS4 will eventually gain a larger user base over time, but for now PS3 is the way to go.

Posted:3 years ago


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