Report Comment to a Moderator Our Moderators review all comments for abusive and offensive language, and ensure comments are from Verified Users only.
Please report a comment only if you feel it requires our urgent attention.
I understand, report it. Cancel

OnLive had $30m in debts

By Rachel Weber

OnLive had $30m in debts

Thu 23 Aug 2012 8:22am GMT / 4:22am EDT / 1:22am PDT

Insolvency firm reveals scale of OnLive money troubles

Before its closure and subsequent rebirth this week cloud gaming service OnLive was facing debts of between $30 and $40 million.

That's according to the Mercury News and Joel Weinberg, CEO of Insolvency Services Group, who is closely involved in the company's insolvency process.

"It was a company that was in dire straits. It only had days to live in terms of cash flow and the like," he said.

"Something had to be done immediately or there would have been a hard shutdown, which would have been a disaster."

He adds that creditors can expect to receive 5 to 10 cents on each dollar OnLive owed.

OnLive was acquired by its one time investor Lauder Partners, which has hired around 50 per cent of the employees who lost their jobs when the original company closed.

From Recommendations by Taboola


John Owens CEO, Wee Man Studios Ltd

1,037 1,355 1.3
If gaikai was sold for 300m I presume for its technology and patents why didn't someone else like Microsoft come in for onLive who I thought had even more rather than selling them back for around 3m to some of the original owners.

Did the administrators do their job properly I wonder.

Posted:4 years ago


Sebastian Moss Editor -in- Chief, PlayStation LifeStyle

57 19 0.3
Apparently Perlman turned down a bunch of offers and was holding out for $1bil

Posted:4 years ago


Adam Campbell Producer, Hopster

1,471 1,574 1.1
They had a warped sense of the company's value. Its also said Microsoft have soem amazing cloud computing technology, so perhaps given that fact plus the power of their Xbox brand they probably felt they didn't need it. I don't know how useful their patents are...

Posted:4 years ago


Nicholas Pantazis Senior Editor, VGChartz Ltd

1,025 1,486 1.4
Supposedly Perlman himself owns the patent on streamed gaming. I.e. if any other cloud service launches he can sue them out of existence, which seems to be what he was banking on from the start. I'm not a patent lawyer, but that may not hold up in court, if only because it's a patent on an entire distribution method, and you don't see those (ever, really). That said, he's clearly planning to try, at least from the reported comments he made.

Posted:4 years ago


Login or register to post

Take part in the GamesIndustry community

Register now