Digital growth slows to 5% in September - Superdata

Pokemon Go and World of Warcraft: Legion help boost other sectors as console market sags 14% for the month

By Brendan Sinclair

The new is here!

A letter from the editor about our brand-new look

By James Brightman

Imagination Vs. Immersion

Kim Belair on the shift from playing 'with' to playing 'as'

By Kim Belair

Switch targets Japan's TV-less youth

One explanation for PS4's soft performance in Japan is low ownership of HDTVs among young people. Is Switch the answer?

By Rob Fahey

News in brief:

Oculus & Kaleidoscope announce VR art fund DevLab

Initiative plans to "support independent VR creators and explore the boundaries of virtual reality as an art form"

Quantic Dream experimenting with virtual reality

But David Cage won't venture into VR space “for the sake of it”

By James Batchelor

Mobcrush raises another $20 million for mobile streaming

Lifetime funding sails past $35 million as audience reaches 1 million active users

By Matthew Handrahan

News in brief:

Stranger Things' Shawn Levy is the new Uncharted director

Movie will be 'fast tracked' through production, awaits casting

Will Microsoft bundle a VR headset with Scorpio?

Analysts discuss Microsoft's move to offer $299 VR headsets, which could pair nicely with Project Scorpio

By James Brightman

Microsoft takes on Oculus, Twitch in new Windows 10 update

Creators Update launches for free this spring, brings mixed reality functionality to HoloLens

By James Batchelor

Nintendo Switch to ship 2 million for March

CEO Tatsumi Kimishima says details on price and specs will come next year, system is not a replacement for 3DS

By Brendan Sinclair

Cage: “Games should be about what players feel, not what they do”

The creator of Heavy Rain and upcoming Detroit: Become Human discusses his ongoing quest to share personal experiences through video games

By James Batchelor

aXiomatic invests in eSports rec league

New Team Liquid owner joins with Toba Capital to put $5 million toward Super League Gaming

By Brendan Sinclair

News in brief:

Capcom sales drop 9.4% in half-year figures

Publisher says 40% operating income fall is in line with expectations

“No reviews means no possibility of negativity”

Games critics weigh in on Bethesda's decision to withhold review codes for upcoming games

By Christopher Dring

EGX Rezzed 2017 to add new Powered by Unreal Engine zone

Partnership with Epic Games offers developers double the exhibition space

By GamesIndustry Staff

Sale of Seattle Mariners stake keeps Nintendo in the black

Six month figures show company shortening sales forecasts for full year

By Dan Pearson

BAFTA Breakthrough Brits 2016 announced

Honourees include five video games creators

By Christopher Dring

News in brief:

Simplygon goes free for indies and educators

3D Optimisation software switches up pricing

Keywords Studios acquires Player Research in deal worth £1.3m

Brighton-based consultation and user testing service joins burgeoning empire

By Dan Pearson

Microsoft vets form Drifter Entertainment

Ray Davis, Kenneth Scott, and Brian Murphy aim for the intersection of eSports and virtual reality

By Brendan Sinclair

Nintendo Switch media coverage: Good, but not great

ICO Partners finds new console announcement generated more articles than Scorpio, but not as many as PS4 Pro

By Brendan Sinclair

Tequila Works: The Reason of Rime

CEO Raśl Rubio looks towards the end of Rime's five year journey - "It is going to have a good ending. That's what counts”

By Matthew Handrahan

“Stop thinking like a developer and put yourself in the public's shoes”

Candy Lab CEO Andrew Couch discusses the future of location-based games

By James Batchelor

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