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People of the Year 2019: Remedy Entertainment

The Finnish studio's bid for independence was about building a more stable future -- Control proved it was also about creating the best possible games

By Matthew Handrahan

Persona 5 has sold 3.2m copies worldwide

Latest edition Persona 5 Royal has sold 400,000 copies in Japan, series' lifestime sales now past 11 million

ESL reportedly shuts down Spain, France branches, UK is "at risk"

UPDATE: Esports league tells GamesIndustry.biz no offices have closed, but are being restructured

By James Batchelor

Dicebreaker launches news and reviews site to serve thriving tabletop community

Editor-in-chief Matt Jarvis discusses how the games industry can capitalise on the explosive growth of board games

By Haydn Taylor

Tencent launching Nintendo Switch in China next week

Will cost 2,099 yuan (approx $300), comes with New Super Mario Bros U Deluxe demo and a one-year warranty

By James Batchelor

Logitech commits to carbon neutrality by 2030

“We want to leave our mark on the future. We know that mark can be positive or negative, depending on the large and small decisions we make every day," says CEO

By Haydn Taylor

EA removes Marco van Basten from FIFA 20 after Nazi comment

Former Netherlands striker was suspended from working at Fox Sports last month

By James Batchelor

Call of Duty Mobile is Google Play's best game of 2019

Tencent and Activision collaboration won top award as well as users' choice and best competitive

By Rebekah Valentine

Google founders Larry Page and Sergey Brin step back from executive roles

Sundar Pichai to assume role as CEO of both Google and Alphabet, founders will remain on board

By Rebekah Valentine

In the Valley of Gods "on hold" indefinitely

Former Campo Santo devs now at Valve have moved to other projects, including Half-Life: Alyx

By Rebekah Valentine

Fired Google employees accuse company of union-busting

Group will take grievances to National Labor Relations Board "as a first step"

By Rebekah Valentine

E3 media study shows declining media attendance, coverage

Update: ESA says over 3,700 members of the media attended E3 in 2019

By Rebekah Valentine

People of the Year 2019: Playing for the Planet Alliance

Unifying against climate change is the first of many steps the games industry must take

By Haydn Taylor

PlayStations 1 to 4 have sold more than 450 million systems

Sony touts Guinness record for "best-selling home video game console brand ever"

By Brendan Sinclair

What will the next UK gaming IPO look like? | Opinion

Liberum's Andrew Bryant reflects on the flood of floatations in the last two years, and discusses why the next will need to be different

By Andrew Bryant

Sky: Children of the Light and Hyper Light Drifter among Apple's Games of the Year

Meanwhile, Mario Kart Tour and Minecraft top most downloaded charts and The Gardens Between honoured in Apple Design Awards

By James Batchelor

Xbox One was the UK No.1 games console over Black Friday

It narrowly beat Switch, but Nintendo generated the most revenue from hardware sales

By Christopher Dring

Quantic Dream to pay former employee €7,000 over offensive photoshopped image

The tribunal found the Detroit: Become Human developer guilty of having breached the security obligation it has towards its employees

By Marie Dealessandri

EA donating $500,000 to Team Trees

Donation, in the name of new Plants Vs Zombies game, will see half a million trees planted by January 1, 2020

Are publishers doing enough with their brands? | Opinion

EA hasn't produced much with the Star Wars brand, and it's not alone among publishers in the west -- it's high time they took some lessons from Japan

By Ishaan Sahdev

Black Friday weekend digital game spending reached record $4.36b

In-game spending in free-to-play games up 13% YOY as digital interest continues to grow

By Rebekah Valentine

Toys R Us opens two new US stores following 2018 liquidation

New Jersey and Texas locations will be smaller than former locations, eight more planned by end of 2020

By Rebekah Valentine

YouTube lightens restrictions on violent video game content

Policy update aims to better reflect difference between real-world and simulated violence

By Rebekah Valentine

Did "Fewer, Bigger, Better" actually work?

10 Years Ago This Month: Major publishers have been narrowing their release slates for years, but has it produced the intended results?

By Brendan Sinclair

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