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Global esports revenue to hit $2.3 billion in 2022 - SuperData

"Advertisers and investors are finally taking notice of esports' access to key audiences"

By James Brightman

People of the Year 2017: Brendan "PlayerUnknown" Greene

The driving force behind the biggest game of 2017 was "a photographer, a DJ, a designer" for most of his life - the remarkable rise of Brendan Greene

By Matthew Handrahan

Former employee sues Crytek Istanbul

Head of game operations laid off in October, still waiting on severance pay

By James Batchelor

Call of Duty: World War II longest-running UK No.1 since 2015

Activision Blizzard's latest shooter rack up sixth consecutive week in the top spot

By James Batchelor

Steam's new Curator Connect feature targets key-scamming

System emerges from beta to help all developers find genuine influencers

By James Batchelor

Zeptolab's CATS is Google Play's Best Game of 2017

Nintendo's Super Mario Run was the most downloaded title, Kefir!'s Last Day on Earth: Survival was named Most Innovative

By Matthew Handrahan

Uncharted series sales pass 41 million

More than a quarter of total units sold in the the past 18 months

By James Batchelor

Is Nintendo Switch really as successful as we think it is?

Review of the Year: We look at a landmark 12 months for Nintendo

By Christopher Dring

Boss Key co-founder Arjan Brussee joins Epic Games

Brussee has parted ways with fellow co-founder Cliff Bleszinski to work on an "exciting secret project"

By James Brightman

Adapting a AAA mindset to live ops

Ubisoft's Noémi Rouleau discusses Rainbow Six Siege's shift from boxed product development to games-as-a-service

By Brendan Sinclair

Indies overcompensating on marketing

Guacamelee and Parkasaurus designer-marketer Chris McQuinn wants to see small studios prioritize design

By Brendan Sinclair

Zelda wins Game of the Year at The Game Awards

Breath of the Wild earned multiple awards, as did Hellblade and Cuphead

People of the Year 2017: Nintendo

The platform holder has reversed its misfortunes over the course of an incredible year, but can it maintain that momentum in 2018 and beyond?

By James Batchelor

GamesAid launches 12 Days of Christmas charity sale

PlayStation, Sony, Bethesda, Sega, Capcom, Bandai Namco and The Chinese Room among the many firms who have donated items

Patreon raises user fees to stabilise creator payouts

Crowdfunding platform will add a $0.35 service charge, but creators fear this will deter subscribers

By James Batchelor

Bethesda donates $100,000 to scholarship program for women and minority students

Wolfenstein publisher claims to have made the largest donation in ESA Foundation's history

By James Batchelor

Steam adds platform-specific wishlists

New feature will help developers gauge interest for their games on PC, Mac and Linux

Josef Fares: "All publishers fuck up sometimes"

A Way Out developer assures consumers that Electronic Arts will not interfere with development

By James Batchelor

MAG Interactive valued at $137m following IPO

More than 11 million shares offered as Ruzzle firm gets listed on Nasdaq First North Premier

By James Batchelor

Pushing the trolls back under the bridge

Dealing with abusive behaviour and trolling in games is an old problem, but rarely has the issue been so serious, or the responses so lacking, as in 2017

By Rob Fahey

Splitter Critters, Hidden Folks were the year's big winners on the App Store

App Store editors name the most notable games, developers and trends of 2017

By Matthew Handrahan

Fortnite passes 30m players with a focus on rapid updates

A new limited time 50 versus 50 mode is just the start, says Eric Williamson, lead systems designer

By James Brightman

Far Cry 5, The Crew delayed as Ubisoft revises profitability targets

The publisher is also moving one of its unannounced titles as it expects better profit for the 2017-18 fiscal year

By James Brightman

Google Play: Gender bias in mobile gaming needs to change

"Change the Game" initiative launched as survey finds 47% of most active male gamers would prefer not to play with women

By Brendan Sinclair

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