4 days ago War sim specialist Slitherine on serving a dedicated market
Opinion 4 days ago Razer's rescue of Ouya's devs highlights the need for much greater scrutiny of such schemes
5 days ago Quiet first quarter strong enough to prompt publisher to raise expectations for full fiscal year [UPDATE: Star Wars pre-orders "extremely strong"]
5 days ago Mobile fighting game is Kabam's fastest-growing game ever, hitting milestone in seven months
5 days ago Online game developer makes cuts for the second time this year
5 days ago Greg Essig and Koh Kim join live streaming platform
5 days ago Stuart Duncan's new studio will "integrate real-time, real-world data streams to dramatically enhance gameplay"
5 days ago Glitchy Pixel's Italo Capasso lays out the perks and pains of working in a nascent scene
5 days ago CEO Chris Wanstrath wants the collaborative development service to make, "really big investments"
5 days ago Fiksu data shows iOS climbing faster, but remains the most cost-effective platform
5 days ago "Eye tracking represents the next evolution in video games," says rep
5 days ago Resident Evil 6 machine proves popular, but mobile revenues fall by more than 50 per cent
5 days ago $2.4bn in revenues and $160m profit for Games & Network Services arm
5 days ago Psyonix has a major hit after less than one month on sale
6 days ago Gil Kenan, man behind the Poltergeist reboot, will also write adaptation
6 days ago "WWF is really excited to be working on this project with Jagex"
6 days ago 3DS title has sold over 1 million copies
6 days ago Phil Spencer wants to help Chinese devs go global even as Microsoft establishes foothold in massive market
6 days ago Brighton studio builds funding for mobile venture
6 days ago Smaller games losing out as top-heavy market trend continues, says analyst
6 days ago Cthulhu Saves the World developer against "disturbing" trend of indie games launching at $20 or higher
6 days ago Silo'd studio set up for Dead Island 2 closing, but wider firm unaffected
6 days ago But sales of the console declined year-on-year, even as Nintendo returned to profit
6 days ago Update: Razer CEO promises to pay devs out of new $620,000 fund, exclusivity no longer required