Crytek
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Crytek adopts permanent remote working options
80% of Crysis developer's staff now work from home
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Crysis Remastered delayed for additional polish
Development team acknowledges mixed feedback to trailer leak
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Crytek opens registration for developers who wish to take part in the beta test later this year
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Cloud Imperium responds to Crytek's attempt to dismiss its own lawsuit
Star Citizen developer maintains engine providers claim "is and always has been meritless"
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What is the best game engine: is CryEngine right for you?
An in-depth guide to Crytek's CryEngine, which balances huge visual power against a smaller community
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Crytek seeks to dismiss its own Star Citizen lawsuit until Squadron 42 launches
Creator of CryEngine believes Star Citizen's single-player game will be delayed past June, moves for October trial
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Warface team splits from Crytek to form Blackwood Games
New studio will take over and continue development on Warface franchise going forward
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Crytek and Improbable bringing SpatialOS GDK to CryEngine
Companies will collaborate on official GDK following Automaton's open-source integration for Mavericks: Proving Grounds
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PlayFusion partnership brings augmented reality capabilities to CryEngine
Enhanced Reality Engine is industry's "most feature-rich and performant AR technology," says Crytek CEO
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Crytek adopts royalties model as CryEngine 5.5 arrives
Developer will now take a five per cent share of earnings from games built with its technology
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Crytek's Cevat Yerli steps down
CEO and president abdicates roles to serve as a "strategic shareholder"; Avni and Faruk Yerli appointed as joint CEOs
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Crytek sues Star Citizen developers
Alleges Cloud Imperium is still using CryEngine, but studio will "defend vigourously" against "meritless lawsuit"
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Former employee sues Crytek Istanbul
Head of game operations laid off in October, still waiting on severance pay
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Crytek helping launch Crycash cryptocurrency
Developer says paying players who reach certain milestones in its games will be a cost-effective user acquisition strategy
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Oculus: The Climb is Rift's best-seller to date
It's one of several titles that have made over $1m on the Oculus store alone, according to Jason Rubin
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Educational initiative now fully independent and embracing vendor-neutral approach, plans to double AR/VR labs to 50 this year
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Crytek sees yet more layoffs as it scales down
German developer is cutting 15 from its publishing team at its Frankfurt HQ
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Crytek Sofia developers re-form Black Sea Games
Studio set up in November
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Crytek dropping multiple studios in wake of pay troubles
Developer will focus close all but Frankfurt and Kiev locations, focus on 'premium IPs' and CryEngine
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Ex-Crytek dev crowdfunding legal fees to sue for unpaid salaries
Former FX artists claims he has not been paid since September, pay troubles began in May
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CryEngine 5 business model is built on "appreciation and trust"
Crytek's 'pay what you want' strategy targeted at the "next wave" of game developers, says MD Avni Yerli
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Crytek adds 6 new unis to VR First
Includes University College London and Manchester Metropolitan University
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Crytek launches Film Engine VR production tech
Creative director Jean-Colas Prunier brings VFX experience from Avatar, The Lord of the Rings and Guardians of the Galaxy
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Crytek's VR First initiative partners with IEEE
"Collaborating with the IEEE dramatically broadens the potential reach of VR First"
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Crytek announces CryEngine 5, adopts "pay what you want" model
New asset store also launched today