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Nexon's profits tumble on Gloops impairment

Full-year report shows 63% decline, but Korean publisher looks to Titanfall Online and LawBreakers in 2017

Nexon's full-year profits declined by more than 60%, largely down to impairment charges related to its acquisition of the Japanese mobile developer, Gloops Inc.

For the year ended December 31 2016, Nexon's revenue fell 4% year-on-year to ¥‎183.1 billion. Net income for that period was ¥‎20.1 billion, a far more significant decline of 63% over the previous year's results.

However, the company's financial performance was negatively affected by an impairment charge related to Gloops, the Japanese company it acquired for almost $470 million in 2012. That deal was in part due to the Korean company's strategy to gain market share in the very lucrative Japanese mobile market.

In the coming year, Nexon has a promising crop of new games, including Need for Speed Edge, Titanfall Online, and LawBreakers, the first game from Cliff Bleszinski's Boss Key Productions.

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Matthew Handrahan

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Matthew Handrahan joined GamesIndustry in 2011, bringing long-form feature-writing experience to the team as well as a deep understanding of the video game development business. He previously spent more than five years at award-winning magazine gamesTM.