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Chinese game industry sales reach $18.5 billion

Total user base reaches 517 million as mobile gaming revenues more than double to $4.4 billion

The Chinese gaming market is big and getting bigger. According to Xinhua News Agency, a new report from the China Audio-Video and Digital Publishing Association puts the country's total gaming revenues this year at 114.5 billion yuan ($18.5 billion), up 37.7 percent year-over-year.

Mobile games showed particularly strong growth, up 145 percent year-over-year to 27.5 billion yuan ($4.4 billion). Social games were also up sharply, with revenues jumping 52.5 percent to 72.7 billion yuan ($11.7 billion).

Interestingly, the audience for gaming grew at a much slower pace than the industry's revenues. The report found the country has about 517 million gamers in total, up just 4.6 percent from last year.

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Latest comments (2)

Claas Grimm CRO, Red Hot CG2 years ago
Impressive. And probably not included are a few billion USD for grey import consoles, handhelds, games and online games purchased and played through VPN.
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Klaus Preisinger Freelance Writing 2 years ago
All I see is $3 per Chinese player per month and Xinhua's elegance of paraphrasing that.
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