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The Old Republic earned $165 million last year - report

The Old Republic earned $165 million last year - report

Fri 18 Jul 2014 9:01am GMT / 5:01am EDT / 2:01am PDT
RetailPublishing

Bioware's MMO remains strong, World of Warcraft still leading MMOs with subs by a wide margin

Star Wars: The Old Republic remains one of the top five subscription MMOs in the world, according to new research from SuperData.

EA's ambitious MMO, which launched with a subs-only model but eventually integrated freemium options, made $165 million in revenue worldwide last year. That figure is from subscriptions, expansion packs and microtransactions, and it makes Bioware's MMO the fourth biggest in the world in terms of earnings.

As expected, Blizzard's World of Warcraft remains the global leader by a wide margin, with just over $1 billion in revenue. The first game in NCSoft's Lineage series was a distant second with $253 million in revenue - a truly remarkable amount given that it was launched in 1998. Indeed, NCSoft games occupied four of the top ten.

1

Overall, revenue from subscriptions has dropped every year since 2010 - from 30.6 million subscribers to 23.4 million subscribers this year. MMO publishers have managed to partially offset this decline with the introduction of free content, more payment tiers and microtransactions. According to SuperData, the proportion of MMO revenue generated from in-game transactions has almost doubled in the last five years, from 14 per cent to 27 per cent.

SuperData highlighted Bethesda's The Elder Scrolls Online and NCsoft's WildStar as the key new MMOs on the market, reporting a figure of 772,000 subscribers for TESO in June this year.

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SuperData's research is gleaned from the monthly spending of 36.9 million digital gamers, collected from a mix of developers, publishers and payment services.

7 Comments

Christian Keichel
Journalist

626 853 1.4
made $165 million in revenue worldwide last year
Not very useful information, unless we don't have an idea, what it costs to run the game for 12 months.

Posted:A month ago

#1

Henrique Taunay
Game Developer

3 5 1.7
Am I the only one surprised that Lineage 1 is in second place? Despite being very hyped in its time, and wouldn't imagine such a loyal following, especially with Lineage 2 out for quite a while. It has approximately 1/4 of WoW's revenue and - at least for me - zero media and mouth-to-mouth impact for the last few years.

Posted:A month ago

#2

Derick Ballard
3D Artist

3 7 2.3
Yeah, something's fishy. Final Fantasy 14 should be in there somewhere. That is, unless the statistics weren't out by the end of the year, but I could have sworn they were.

Posted:A month ago

#3

Brook Jones
Programmer

15 16 1.1
Well, unless it costs more than $13.75M per month to run, then they're at least turning some kind of profit. :)

Factor in their initial development costs, of course, and it's a different story...

Posted:A month ago

#4

Duncan Dickerson
Analyst

4 1 0.3
I've played the game consistently for the past couple of years and think that it is one of the most highly underrated games on the market. That being said, I have seen significantly less server activity than this article suggests and I have been expecting EA to send me an email about this game's cancellation.

Posted:A month ago

#5

Diana Hsu
Product Manager, Free-to-Play

8 34 4.3
For some reason, the first thing I thought when I saw the chart was that the Kim Kardashian game is projected to make more than SW:ToS and less than Tera.

Posted:A month ago

#6

Tamir Ibrahim
Programmer

75 56 0.7
I recently started playing SW:TOR and I have to say it's much better than I anticipated. The voice acting does add so much and I'm really enjoying it.

Posted:A month ago

#7

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