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PS Vita Slim to launch in UK

PS Vita Slim to launch in UK

Thu 30 Jan 2014 11:48am GMT / 6:48am EST / 3:48am PST
HardwarePublishing

Thinner, lighter Vita will hit UK on February 7 for 180 - also, Sony's Killzone on PS4 has now sold over 2.1m copies

Sony Computer Entertainment

Sony Computer Entertainment is a Japanese videogame company specialising in a variety of areas in the...

playstation.com

Sony's PlayStation Vita Slim will launch in the U.K. on February 7 at a price of around 180.

The PS Vita PCH-2000 - to use its official name - was unveiled at the Tokyo Game Show in September last year, and was launched in Japan the following month. The U.K. will be only the second market in which Sony has launched the device.

The Vita Slim swaps the original model's excellent OLED screen for a less impressive 960x544 IPS LCD display. However, it benefits from being 20 per cent thinner, 15 per cent lighter and has improved battery life. The 180 price-point is also lower than the launch price of the original Vita.

Pre-orders for the PS Vita PCH-2000 opened today.

Despite being generally well regarded as a piece of hardware, the Vita has failed to stir excitement among consumers in the same way as the PlayStation 4 - no doubt a source of great disappointment within Sony, which has positioned the Vita's second-screen as a vital aspect of its long-term vision for the console.

Indeed, at the Vita Slim unveiling in London this morning - attended by VG247 - Fergal Gara, the managing director of Sony UK, claimed that the company is still unable to meet demand for the PlayStation 4 in a number of major territories.

"We are still not satisfied, we are still not in stock fully at retail," Gara said. "Of course we haven't launched in Japan and we're still not fully meeting demand in other major territories. That [4.2 million units sold] is a suppressed number, and one that will grow considerably from here."

And the consumer demand is reflected in software sales. Yesterday, Sony announced that Killzone: Shadow Fall - a game that divided critics on its release - had sold 2.1 million units as of January 15.

11 Comments

Shehzaan Abdulla
Translator

114 223 2.0
Popular Comment


In other words, I don't think the general, uninformed consumer is going to look at this and think they are seeing a price cut.

Posted:8 months ago

#1

Nicholas Pantazis
Senior Editor

1,020 1,467 1.4
On top of that problem Shehzaan, the Vita 2000 is considerably worse from a hardware perspective. So informed consumers definitely won't be looking at it.

Worse than that, it's a replacement for the original Vita, which means if you do want the system with its much better initial hardware, buy now.

Edited 1 times. Last edit by Nicholas Pantazis on 30th January 2014 2:00pm

Posted:8 months ago

#2

Aristotel Digenis
Lead Audio Programmer

10 18 1.8
Popular Comment
the Vita 2000 is considerably worse from a hardware perspective
Greater battery life, USB power connector, thinner, lighter, built-in 1GB.... you sure it is considerably worse only because the display isn't AS good as the original(yet still good)? Given it is a portable, I would say the battery improvement alone are a good tradeoff for the not-as-good-yet-still-good display.

Posted:8 months ago

#3

Christian Keichel
Journalist

682 925 1.4
Greater battery life, USB power connector, thinner, lighter, built-in 1GB....
According to Sony, the battery life is improved from 5 to 6 hours, to me this is a small improvement.

The 1 GB internal memory can't be accessed any more, when you put in a memory card, which makes it kind of useless and more important it makes it a pain to transfer data from the internal memory to a new memory card (save data has to be uploaded to PS+ or transfered to the PC with the transfer tool and then back to the new memory card). Overall the only case in which 1 GB memory is enough, if you decide not to buy games on the PSN store and because most releases the Vita has seen over the past 12 months were independent games, you have to pass on most of the Vita's games catalog.

Having a USB port isn't interesting to me, as every Vita comes with a transfer cable and I only use it at home anyways, because the device isn't recognized as a USB drive when plugged in a computer and the data transfer with Sony's tool is so painfully slow, that I have no interest to put MP3 or video files on it anyway.

Additionally the Vita 2000 has a smaller backpad and having played with the device for about 100 hours now, I can say, at least to me 20% slimmer and 15% lighter is no advantage, because I never found the original Vita especially thick or heavy in the first place.

Overall, I really don't see enough benefits to justify the high price of the device.

Edited 2 times. Last edit by Christian Keichel on 30th January 2014 5:16pm

Posted:8 months ago

#4

Craig Page
Programmer

382 218 0.6
I know Sony won't do this, because it would be throwing good money after bad....

But how awesome would a 7", 1080p, $199 PS Vita be? Who cares if the GPU is underpowered for that price, every single game I've played on my Vita so far has looked like crap anyway with the supposedly powerful parts.

Posted:8 months ago

#5

Christian Keichel
Journalist

682 925 1.4
every single game I've played on my Vita so far has looked like crap anyway with the supposedly powerful parts
Really? I still find Wipeout 2048 impressive, despite the fact, that it was a launch title. The solid framerate and the very detailed courses are among the best I have seen on a handheld. Gravity Rush looks good too, just like Tearaway, but that may be more due to the very good art direction in these games and not because of their technical achievements.
Many other games on the Vita don't impress me either, but then I found the graphics in Uncharted boring and not especially good looking on the PS3 as well, but that's again more a problem I have with the (lack of interesting) art direction of these games.

Edited 1 times. Last edit by Christian Keichel on 30th January 2014 5:26pm

Posted:8 months ago

#6

Paul Murphy
Editor-in-Chief

8 4 0.5
PlayStation UK had a great opportunity to create some real buzz and momentum with this announcement, and they really haven't hit the real notes.

More colours, more games (or even dates for the upcoming bigger titles) and a better price point would have created more excitement for this. The screen is an issue for existing owners, not necessarily future ones. If the screen is important, they'd have got one already or get one now whilst they can. The battery life improvement is great, but the memory is nigh on useless to someone that intends to download from the store.



Sony's marketing for the PS4 is great and clearly working. Who's doing the marketing and promotion for the Vita? It can't be the same people. Do they even believe in the system? I know Shahid does, the strategic content division and their equivalents in NA are clearly trying to get things on the system, but it seems that they are in a minority.

And I haven't even mentioned the 64GB card or the Vita TV, which were the things that people would have got a bit more excited about.

Posted:8 months ago

#7

Shehzaan Abdulla
Translator

114 223 2.0
Interestingly, Sony seem to be aware that the price of the Vita Slim is higher than the real world price of the original Vita. They are actually expecting retailers to undercut RRP.

Source: http://n4g.com/news/1446577/slim-ps-vita-pricing-will-be-closer-to-christmas-promotions-says-sony

Posted:8 months ago

#8

Christian Keichel
Journalist

682 925 1.4
@ Paul Murphy

The Link in your profile name seems to go to an old adress of the vita lounge, that isn't in use any more.

Posted:8 months ago

#9

Nicholas Pantazis
Senior Editor

1,020 1,467 1.4
@ Aristotel I absolutely disagree, but it's a matter of preference. No one is going to pocket a Vita, Slim or otherwise. And the battery life going from 5 to 5.5 hours means little. The onboard storage is useless as soon as you buy a memory card (and not large enough to store a single PS+ game anyway). I think it's a considerably worse model. To each their own, but no, it's not a good model. And no, that screen is not very good. Anyone who's been using a high end smartphone will be shocked when they look at the 2000's LCD.

Posted:8 months ago

#10

Sandy Lobban
Founder and Creative Director

314 206 0.7
Biggest vita problems:

Retail kits can't be used as dev kits

Lack of a freely available development suite for potential developers.

The consumer message is overly complicated and remains its kryptonite.

I mean seriously, how easy is it to develop for a smartphone in comparison?

In my opinion, the device will be outdated before any of the above are properly addressed.

Old habits die hard.

Posted:8 months ago

#11

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