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EA puts Battlefield 4 expansions on hold

EA puts Battlefield 4 expansions on hold

Wed 04 Dec 2013 10:13pm GMT / 5:13pm EST / 2:13pm PST
Games

While BF4 issues continue, EA has decided to hold development on further expansions

EA has decided to halt development on further Battlefield 4 expansions while it fixes issues with the current game. An EA spokesperson told Polygon that DICE is committed to "working non-stop" on the issues. The second expansion, China Rising, was released yesterday to Battlefield Premium members, but EA's spokesperson said that's just because the expansion was already done.

"First, we want to thank the fans out there that are playing and supporting us with Battlefield 4," the spokesperson said. "We know we still have a ways to go with fixing the game - it is absolutely our No. 1 priority. The team at DICE is working non-stop to update the game."

"Since Battlefield 4 China Rising expansion pack was already in the final stages of development by the time issues began with Battlefield 4, we decided to fulfill our promise to deliver it this week, but we're not moving onto future projects or expansions until we sort out all the issues with Battlefield 4. We know many of our players are frustrated, and we feel their pain. We will not stop until this is right."

Since its launch, Battlefield 4 has had issues on various platforms, including online connection issues, significant crashes, and corrupted single-player campaign saved games. EA and DICE have been rolling out updates for all versions of the game since launch. There was an update planned for the PS4 version of the game yesterday, but that has been rescheduled due to "additional testing". The PC update did go live yesterday and the Xbox 360 version was updated on November 21.

14 Comments

Morville O'Driscoll
Games Blogger & Journalist

1,372 1,018 0.7
This is good - great, even - but it still beggars belief how so many flaws could make it into the final game in the first place. The majority of issues aren't just limited to a few players, or a specific system, and it's obviously costing them money now. I got sick of paying devs/pubs for broken games, so I passed on it even at Amazon's Black Friday price of $25/15; I wonder how many others did the same?

Posted:4 months ago

#1

Christian Keichel
Journalist

413 559 1.4
I got sick of paying devs/pubs for broken games, so I passed on it even at Amazon's Black Friday price of $25/15; I wonder how many others did the same?
While I understand the argument, I wonder what would have happened, if EA had decided not to release the game in this state? The next gen systems - which EA strongly supports (at least the systems they call "next gen") - already had a weak line up. Imagine them launching without Battlefield 4. On the other hand launching a game like Battlefield 4 into such a weak line up almost guarantees good sales, regardless of the broken state the games seems to be in.
I think EA on one side and Sony/Microsoft on the other side were interested in getting the game out at launch. The delay of Watch Dogs seemed to have surprised some people at Sony, I guess after this delay the Sony HQ made some concerned phone calls asking publishers in which state the other launch games were in (something MS did most probably too).

Posted:4 months ago

#2

Yiannis Koumoutzelis
Founder & Creative Director

355 181 0.5
It most probably is very much so Christian.

Posted:4 months ago

#3

Klaus Preisinger
Freelance Writing

953 804 0.8
Imagine a player having stopped playing because he felt the game was too broken. This gamer probably has the BF4 version which includes China Rising. So by the time this content is released, said gamer might give BF4 a second look. If the game is still broken then, the only chance of getting this customer back is probably out the window for good.

You can certainly put a customer friendly spin on DICE's behavior. But in reality the current technical state of the game affects their bottom line more than they are willing to publicly admit.

This was a case of not conceding November and the console launch to CoD, no matter the costs. Well, here are some of the costs.

Posted:4 months ago

#4
Well, lets hope for a good fix, have yet to break out the PS4 to get into the multiplayer......trouble with connecting to EA servers.

Posted:4 months ago

#5

Aleksi Ranta
Product Manager - Hardware

246 96 0.4
just google BF3 launch issues. This is nothing new and will not be nothing new when multiplayer games are concerned.

Posted:4 months ago

#6

Ralf Waspe
Programmer

1 1 1.0
I only have very occasional issues with battlefield on the PS4.

Posted:4 months ago

#7
Maybe no matter how well prepared a MP game is even with extensive beta, there is awlays ample opportunities for code to be broken in so many places, its endless iterative patch in progress issue.

Would love to have input from the guys who have to work on COD/BF type games...

Posted:4 months ago

#8

Christian Slater
DevilBliss Games Consultancy

25 43 1.7
I've only had it crash quite rarely - apart from that it's run admirably.

To be fair to DICE it might well be the most technically demanding MP game released yet, what with the 64 players, mahoosive play area, the itty-bitty-detailed destruction (that has to be the exact same for everybody), and so on.

Posted:4 months ago

#9
China rising: 3.8gb download on PS$. how epic is that!

Posted:4 months ago

#10

Craig Page
Programmer

381 216 0.6
I can live with the current level of instability, getting a crash on the PS4 version every 3 hours or so.

But they really need to program in a "join as squad" capability for the game.

Posted:4 months ago

#11

David Canela
Game Designer

31 32 1.0
Let's not forget that now's probly the first time that games are launching on 5 different platforms simultaneously. That seems to have taken it's toll.

I enjoyed the release version on pc despite many crashes. The the first patch increased the number of crashes so I took a break from it. Haven't had any crashes since china rising and loving this game. I think it offers an experience no other game does.

Posted:4 months ago

#12

Rick Lopez
Illustrator, Graphic Designer

1,203 816 0.7
BAttlefield 4 has been virtually unplayable for me. I lost my single player campaign progress about 3 times and my multiplayer expirience level increases have been lost. At this point its pretty much unplayable. And the game constantly crashes and boots me out to the home screen. I havent played it in a few weeks, so I dont know if these issues have been fixed.

Posted:4 months ago

#13

David Canela
Game Designer

31 32 1.0
Maybe you should give it another try, Rick, I think it may have improved significantly since you last played.

Posted:4 months ago

#14

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