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EA puts Battlefield 4 expansions on hold

By Mike Williams

EA puts Battlefield 4 expansions on hold

Wed 04 Dec 2013 10:13pm GMT / 5:13pm EST / 2:13pm PST

While BF4 issues continue, EA has decided to hold development on further expansions

EA has decided to halt development on further Battlefield 4 expansions while it fixes issues with the current game. An EA spokesperson told Polygon that DICE is committed to "working non-stop" on the issues. The second expansion, China Rising, was released yesterday to Battlefield Premium members, but EA's spokesperson said that's just because the expansion was already done.

"First, we want to thank the fans out there that are playing and supporting us with Battlefield 4," the spokesperson said. "We know we still have a ways to go with fixing the game - it is absolutely our No. 1 priority. The team at DICE is working non-stop to update the game."

"Since Battlefield 4 China Rising expansion pack was already in the final stages of development by the time issues began with Battlefield 4, we decided to fulfill our promise to deliver it this week, but we're not moving onto future projects or expansions until we sort out all the issues with Battlefield 4. We know many of our players are frustrated, and we feel their pain. We will not stop until this is right."

Since its launch, Battlefield 4 has had issues on various platforms, including online connection issues, significant crashes, and corrupted single-player campaign saved games. EA and DICE have been rolling out updates for all versions of the game since launch. There was an update planned for the PS4 version of the game yesterday, but that has been rescheduled due to "additional testing". The PC update did go live yesterday and the Xbox 360 version was updated on November 21.

From Recommendations by Taboola


Morville O'Driscoll Blogger & Critic

2,019 2,375 1.2
This is good - great, even - but it still beggars belief how so many flaws could make it into the final game in the first place. The majority of issues aren't just limited to a few players, or a specific system, and it's obviously costing them money now. I got sick of paying devs/pubs for broken games, so I passed on it even at Amazon's Black Friday price of $25/15; I wonder how many others did the same?

Posted:2 years ago


Yiannis Koumoutzelis Founder & Creative Director, Neriad Games

367 211 0.6
It most probably is very much so Christian.

Posted:2 years ago


Klaus Preisinger Freelance Writing

1,501 1,900 1.3
Imagine a player having stopped playing because he felt the game was too broken. This gamer probably has the BF4 version which includes China Rising. So by the time this content is released, said gamer might give BF4 a second look. If the game is still broken then, the only chance of getting this customer back is probably out the window for good.

You can certainly put a customer friendly spin on DICE's behavior. But in reality the current technical state of the game affects their bottom line more than they are willing to publicly admit.

This was a case of not conceding November and the console launch to CoD, no matter the costs. Well, here are some of the costs.

Posted:2 years ago

Well, lets hope for a good fix, have yet to break out the PS4 to get into the multiplayer......trouble with connecting to EA servers.

Posted:2 years ago


Aleksi Ranta Product Manager - Hardware

386 316 0.8
just google BF3 launch issues. This is nothing new and will not be nothing new when multiplayer games are concerned.

Posted:2 years ago


Ralf Waspe Programmer

1 1 1.0
I only have very occasional issues with battlefield on the PS4.

Posted:2 years ago

Maybe no matter how well prepared a MP game is even with extensive beta, there is awlays ample opportunities for code to be broken in so many places, its endless iterative patch in progress issue.

Would love to have input from the guys who have to work on COD/BF type games...

Posted:2 years ago


Christian Slater DevilBliss Games Consultancy

28 46 1.6
I've only had it crash quite rarely - apart from that it's run admirably.

To be fair to DICE it might well be the most technically demanding MP game released yet, what with the 64 players, mahoosive play area, the itty-bitty-detailed destruction (that has to be the exact same for everybody), and so on.

Posted:2 years ago

China rising: 3.8gb download on PS$. how epic is that!

Posted:2 years ago


Craig Page El Presidente, Awesome Enterprises

515 354 0.7
I can live with the current level of instability, getting a crash on the PS4 version every 3 hours or so.

But they really need to program in a "join as squad" capability for the game.

Posted:2 years ago


David Canela Game & Audio Designer

102 215 2.1
Let's not forget that now's probly the first time that games are launching on 5 different platforms simultaneously. That seems to have taken it's toll.

I enjoyed the release version on pc despite many crashes. The the first patch increased the number of crashes so I took a break from it. Haven't had any crashes since china rising and loving this game. I think it offers an experience no other game does.

Posted:2 years ago


Rick Lopez Illustrator, Graphic Designer

1,269 943 0.7
BAttlefield 4 has been virtually unplayable for me. I lost my single player campaign progress about 3 times and my multiplayer expirience level increases have been lost. At this point its pretty much unplayable. And the game constantly crashes and boots me out to the home screen. I havent played it in a few weeks, so I dont know if these issues have been fixed.

Posted:2 years ago


David Canela Game & Audio Designer

102 215 2.1
Maybe you should give it another try, Rick, I think it may have improved significantly since you last played.

Posted:2 years ago


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