Close
Report Comment to a Moderator Our Moderators review all comments for abusive and offensive language, and ensure comments are from Verified Users only.
Please report a comment only if you feel it requires our urgent attention.
I understand, report it. Cancel

Suda51: What matters is the game, not the platform

Suda51: What matters is the game, not the platform

Mon 18 Nov 2013 8:54am GMT / 3:54am EST / 12:54am PST
HardwareDevelopment

Goichi Suda praises the growth of indie development

In his latest interview Goichi Suda has argued it is too soon to judge the new PlayStation 4 and Xbox One as platforms, and argued that in any case, it's the games that are the most important thing.

"I guess what's more important is the video game itself and not the platform it's on, and I think it's really important to be able to have the chance to play all kinds of different games - not just mega AAA titles but indie games too," he said when asked to evaluate the new consoles by Expansive DLC.

"You know, indie games are not necessarily poorly made, I think nowadays we are shifting towards the era where you get to play all kinds of different games of different sizes - but they are all equally as good."

During the interview he also suggested that new developers should focus on building a portfolio of skills.

"If you think about it, a writer .. they don't really produce or create anything physical so I guess having a skill is good, so you can create something physical," he explained.

"The important thing is to contribute to the project and you know, how much you can contribute to the product. Having different skills are really good, I didn't necessarily even have to write at the beginning but no one was writing so - I started writing. I also worked on designing some parts and so forth, so being able to contribute to a project with multiple skills is really good."

Goichi Suda, also known by his nickname Suda51, is the creator of cult titles Killer 7 and No More Heroes, but recently has focused on creating games for Nintendo platforms.

Earlier this year he spoke to GamesIndustry International about the portrayals of sex and gender in his games.

"Sexuality is a touchy subject. We don't want to make people offended, but we're trying to create something that makes people laugh a bit because we're [dealing with] that topic."

1 Comment

Alfonso Sexto Lead Tester, Ubisoft Germany

833 668 0.8
One of the persons I admire the most for his continuous loyalty to his vision and his fans (and after meeting him in person, also for being such an approachable person). His philosophy of "I don't care about reviews as long as my fans are happy" is something that I would love to see more frequently.

Posted:A year ago

#1

Login or register to post

Take part in the GamesIndustry community

Register now