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Xbox One GPU speed bumped up

Microsoft has final dev kits in hand as graphics chip clock speed edges up 6.6%

Microsoft has been finalizing the Xbox One hardware, and it's actually going to be slightly faster than previously planned. Speaking on the Major Nelson podcast today, Xbox One chief product officer Marc Whitten said the company has boosted the system's GPU clock speed by 6.6 percent.

"This is the time where we've gone from the theory of how the hardware works--what do we think the yield is going to look like, what is the thermal envelope, how do things come together--to really having them in our hands," Whitten explained. "That's the time where you start tweaking the knobs. Because either your theory was right dead on, or you were a little too conservative, or you were a little too aggressive. It's actually been really good news for us, and an example of that is we've tweaked up the clock speed on our GPU from 800mhz to 853mhz."

Developers now have final dev kits in hand, Whitten said. Since E3, Microsoft has also provided them with an updated Direct X graphics driver that's been "100 percent optimized" for Xbox One.

While the hardware may be finished, the Xbox One OS is still being revised. Whitten said the team is running an internal beta and constantly changing the experience based on the feedback in the run up to launch.

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Latest comments (6)

Those numbers are pretty much placebo. 6% gpu clock won't make any real world differneces, tbh
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Ahmed Sharif Software Development Engineer in Test (R&D), Sony Computer Entertainment Europe3 years ago
I'm presuming they're tweaking the core GPU clock speed - if that's so, 50MHz is a nice overclock. If you've ever overclocked your PC's GPU before, 50MHz is a decent overclock that (depending on the card) will require a slight voltage increase as well as a slight bump to the cooling. I've had quite the jump in frame rate from a 50MHz overclock in some games.

Edited 1 times. Last edit by Ahmed Sharif on 2nd August 2013 7:11pm

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Cale Barnett Animator 3 years ago
Wait, I thought these things were already in production???
So why do customers have to download a day one patch to remove DRM? Can't they also "tweak" that feature before manufacturing?
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Show all comments (6)
Nicholas Pantazis Senior Editor, VGChartz Ltd3 years ago
I agree with Ahmed that's a solid bump, but still leaves the Xbox One well below the 1000 MHz+ mid-range PC video cards, as well as the PS4's simply better GPU.
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Adam Campbell Producer, Hopster3 years ago
It will make a difference even though if not earth shattering. Performance tweaks in fixed hardware will have a long term impact.
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I get the feeling there are two groups at MS - those that are hardcore Xbone supporters, and those that are focused on the core MS games business across all the platforms they support. Every now and then the hardcore get the marketing stick and start thumping it about how great they are - while sometimes the other group get the stick and have to appologies for what the other group stirs up!
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