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Wii U loses its Rayman Legends and Ninja Gaiden 3 exclusives

Wii U loses its Rayman Legends and Ninja Gaiden 3 exclusives

Thu 07 Feb 2013 10:00pm GMT / 5:00pm EST / 2:00pm PST
Development

Wii U titles coming to Xbox 360 and PlayStation 3 now

Ubisoft has announced that Rayman Legends, previously exclusive to Nintendo's Wii U, has been delayed for an additional release on the Xbox 360 and PlayStation 3. The Wii U version was expected for release on February 26, 2013, but now all three games will be released on September 2013. Ubisoft Monpellier, the developer of the Wii U title, will be handling the other versions as well.

"We heard from many Xbox 360 and Playstation 3 owners and Rayman fans who told us they really wanted to play Rayman Legends on their current system," said Tony Key, senior vice president of sales and marketing at Ubisoft. "We decided to give the fans what they wanted while at the same time broadening the audience exposed to this innovative and memorable game."

Tecmo Koei America also announced that Wii U exclusive Ninja Gaiden 3: Razor's Edge will be coming to PlayStation and Xbox 360 on April 2, 2013. The game will feature expanded online features and all the DLC from previous Ninja Gaiden 3 releases.

The loss of both exclusives strikes a symbolic blow for Wii U support, possibly signifying poor software sales for third-parties on the console.

17 Comments

Nicholas Pantazis
Senior Editor

1,019 1,467 1.4
More irritating than the loss of exclusivity, in my case, is the massive delay Wii U owners have to face in playing Rayman Legends, rather than just releasing the PS360 version later.

Posted:A year ago

#1

Greg Wilcox
Creator, Destroy All Fanboys!

2,174 1,124 0.5
The loss of both exclusives strikes a symbolic blow for Wii U support, possibly signifying poor software sales for third-parties on the console.
Well, Rayman is delayed, so no sales figures are in, as for Ninja Gaiden III: RE, I dunno... if it sold/is selling that poorly, we wouldn't see it coming to anything else, don't you think?

My guess is that as it got better reviews than the original, it may be doing OK, thus the PS3 and 360 versions.

That said, I've already heard some grumblings among gamers I know that the price of the game had better be lower than the $60 they paid for the original NGIII, as they're basically "getting the game that SHOULD have come out in the first place" according to one... Not sure I agree with that, but it kind of makes sense...

Posted:A year ago

#2

M.H. Williams
Staff Writer

37 32 0.9
NG3's sales are already out there for Tecmo and Ubisoft has ZombiU sales versus Wii U console sales to go on. The more surprising move is delaying the Wii U version until September. Could be a purely marketing decision on their part though.

The real problem is the perception that losing the exclusives brings. Add to this comments by EA and Activision's CEOs and the Wii U's third-party situation is starting to look like the Wii's.

Edited 1 times. Last edit by M.H. Williams on 8th February 2013 3:34am

Posted:A year ago

#3

Greg Wilcox
Creator, Destroy All Fanboys!

2,174 1,124 0.5
I'd also gather that Rayman on the Wii U will get some extra features and/ore more polish so all three versions will be as close as possible (outside of the Wii U GamePad functionality). I'd take that extra time as a good thing in that case.

I think one of the REAL problem here are CEO's and other industry execs that aren't "on the ground" as it were, PLAYING the products and honestly promoting them based on their merits. "Perception" and reality as we know are often two VERY different sides (often of separate coins). It's like running a restaurant chain and never eating the food there, but always changing the menu because certain items are selling as fast as calculated by someone else who doesn't eat at the chain.

Of course, if gamers keep letting people who only care about a company line as opposed to making sure any product gets a fair shake (and hell, a longer time to capture more of an audience, as it seems that some gamers have turned into or grown up as a bunch of jaded skeptics), this sort of thing will go on and on.

Posted:A year ago

#4
Pretty disappointed. No reason why the wiiu version can't come out now and the others later. By the time it comes out there will be heaps of other games out and this will be over looked. It could have been a real hit now.

As for ng it's a port of the original 360 and ps3 version anyway. Don't care at all.

Posted:A year ago

#5

Peter Dwyer
Games Designer/Developer

481 290 0.6
This was pretty inevitable. If you didn't see it coming, then I would have to do that suprised meme look!

The Wii U is not selling particularly well. The software is so sparse on the ground as to be embarrassing and it launched with one SKU actually couldn't even download the flagship mini game release from Nintendo themselves. Couple that with no sign of a major Zelda or Mario on the horizon and a third party developer would be mad to make anything exclusive to it.

My only disappointment in this is that I haven't seen any announcement of Bayonetta 2 escaping to 360 and PS3.

Posted:A year ago

#6

Andrew Watson
Programmer

92 200 2.2
I think one of the reasons why the WiiU isn't selling very well is because it doesn't have very many games (and so people are waiting for more games to come out so they could potentially buy the console cheaper), and things like this certainly doesn't help.

Posted:A year ago

#7

Jim Webb
Executive Editor/Community Director

2,266 2,403 1.1
Actually, the problem is too many games. It launched with 28 titles. That means it dilutes the average sale per title. Sales as a cumulative figure are good but averaged across too many titles and it can be disappointing to individual publishers.


And Peter, Nintendo is funding and publishing that game. The Wii U will get GTA V as an exclusive before the PS3/X360 get Bayonetta 2.

Posted:A year ago

#8

David Radd
Senior Editor

359 78 0.2
Third party sales have been a struggle for the system, not selling as much compared to Xbox 360 and PS3 editions on the whole. It could be argued that's an unfair comparison, given how much better established those systems are compared to the Wii U, but these publishers have their own concerns and they can't afford to make decisions that would negatively affect their bottom lines.

Posted:A year ago

#9

Jim Webb
Executive Editor/Community Director

2,266 2,403 1.1
Ubisoft themselves said that a port to Wii U cost $1.3 million.
http://www.gamesindustry.biz/articles/2012-07-23-ubisoft-says-wii-u-ports-costing-under-USD1-3-million

If Ubisoft receives $20 as the publisher, they only need to sell 65,000 units to break even.

Given that most 3rd party titles are ports, this should be approximately what the sales threshold for Wii U titles should be for publishers at this point.

Developments from the ground up, such as Rayman Legends, shouldn't be any more than $10 million. That would need about 500k units sold to break even which should not that difficult for a game like Rayman Legends.

Posted:A year ago

#10

Adam Campbell
Associate Producer

1,165 948 0.8
The time of the 3rd party exclusive was pretty much over years ago. I'm surprised these games were exclusive to begin with as it makes no real business sense. Clearly, this has been realised. That said, it could have been worse...

Posted:A year ago

#11

Greg Wilcox
Creator, Destroy All Fanboys!

2,174 1,124 0.5
Hmmmm... now that it's clear that it's a business decision and NOT the Wii U's sales keeping Rayman away from gamers until all three versions are done, you have to wonder if this is some evil (eeeeeeevil, I say!) plan from someone else to make the console look worse. Eh, whatever - I don't subscribe to conspiracies like that (but you have to wonder)...

Posted:A year ago

#12

Paul Jace
Merchandiser

924 1,379 1.5
I agree with Adam. The vast majority of third party games this gen have been on both the 360 and PS3. Publishers have realized that they really need to spread the love if they want to make decent returns on their game investments. But I also think that the majority of people who buy Nintendo systems are doing so for the first party exclusives so this news isn't that shocking to me. Third party games generally sell better on the other systems so this was a good business move on the part of Ubisolf and Tecmo-Koei, atleast in theory.

Posted:A year ago

#13

Greg Wilcox
Creator, Destroy All Fanboys!

2,174 1,124 0.5
Well, I'd rather see the game ship on the Wii U first, grab a bunch of nice scores and have those used to help move the PS3 and 360 versions (although the game should speak for itself on ANY platform). As it is, Legends shipping out on all three consoles will (mark my words) be subject to a bit of bias among those who think the Wii U is "underpowered" or "not as good" as the other two systems.

As for buying a Nintendo system for first party games... for me, that's never really been a selling point, as I'm not a huge Mario fan and there hasn't been a Zelda game to launch a new system in... er, when? I forget if it's even happened. I bought a Wii for third-party games and the Wii U for some of the stuff that got enhanced as well as a few exclusives.

Posted:A year ago

#14

Jim Webb
Executive Editor/Community Director

2,266 2,403 1.1
Greg, Twilight Princess launched with the Wii though that's an exceptional case given that it was ported from the GC build.

Posted:A year ago

#15

Stephan Schwabe
Multichannelmanagement

74 34 0.5
Ubisoft will lose a lot of reputation on the Nintendo coustomers. A very bad move and it will hurt them in a log term.

Posted:A year ago

#16

Daniel Amofa
Account manager

7 4 0.6
No one will re-buy NG3 for ps3/360 plus with the new machines being announced sales of the machine will slow down, so this is a bad move on the publishers part.

Rayman I have not known to post big numbers anyway and would not warrant paying for an exclusive. It's sad that it has been delayed for so long and I agree with previous comments that it will hurt their sales of the game but I think it will hurt their sales overall.

I am not sure why the internet and bedroom journalist like to dog on Nintendo but yet the other two makers seem to get of lightly with their short comings?

There is nothing wrong with this machine bar the name, the constant focus on the controller and it's bad communication to the masses.

The name did not resonate with mainstream as the Wii did initially. This also lead to people thinking it was just some minor upgrade and not a completely new machine.

Poor marketing and communication has dwarfed this great potential of a console and hopefully a re-think will correct the issue.

The pad is awesome to say the least but emphasis on it and not it's features are once again taking away from it.


Come on Nintendo, you are the masters of this here industry but your losing touch with what works. Follow your philosophy and keep your message simple.

Posted:A year ago

#17

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