Guild Wars 2 sells 3 million
ArenaNet confirms subscription-free MMORPG hits milestone in under five months, lays out 2013 improvement plan
ArenaNet's Guild Wars 2 has sold 3 million copies less than five months after launch. Game director Colin Johanson confirmed the milestone in a blog post updating players on the developers' 2013 plans for the subscription-free massively multiplayer online role-playing game.
Although it still has a ways to go before its eclipses the original Guild Wars' lifetime sales total of more than 6 million copies, Guild Wars 2 is off to a much faster start than its predecessor. After five months on shelves in 2005, Guild Wars had just passed the 1 million mark.
ArenaNet has plans to expand Guild Wars 2 in 2013, with Johanson promising new content for guilds, expanded features in the game's world vs. world and player vs. player experiences, online leaderboards, better security to thwart hackers, and more.

Nice one!
I think we regular scheduling of events that can be seasonal/semi permanent (although content heavy in production), this will provide a ever changing kaleidoscope for users. Perhaps even the option to have different starting/tutorial events as a re roll of new characters means, levelling up becomes slightly of a grind unfortuantely
Posted:4 months ago