Report Comment to a Moderator Our Moderators review all comments for abusive and offensive language, and ensure comments are from Verified Users only.
Please report a comment only if you feel it requires our urgent attention.
I understand, report it. Cancel

BioShock Infinite team loses two more

By Mike Williams

BioShock Infinite team loses two more

Tue 16 Oct 2012 12:12am GMT / 8:12pm EDT / 5:12pm PDT

A designer and software engineer follow Irrational's previous departures

Ahead of BioShock Infinite's delayed February release, two more employees have left Irrational Games. VentureBeat has scoped out two profiles on LinkedIn that show employment changes for Irrational software engineer Don Norbury and designer Clint Bundrick.

Both gentlemen have taken positions at Microsoft, working on an unannounced project. Norbury is now a senior software development engineer with the company, while Bundrick is now a senior designer.

This follows the departure of director of product development Tim Gerritsen and technical art director Nate Wells two months ago. At the time, Irrational Games creative director Ken Levine said the departures were just normal turnover and not indicative of any problems with BioShock Infinite.

"In a company of 200 people you're going to have turnover," Levine said at the time. "I'm not going to stop people. We love Nate and I think we all remain friends. After 13 years he sort of finished his work on BioShock Infinite, as you will be able to tell when you see the game again... I think Nate's moving on to something else."

BioShock Infinite is currently scheduled for release on February 26, 2013.

From Recommendations by Taboola


Dan Howdle Head of Content, Existent

281 815 2.9
I think two people leaving a team of 200 is statistically insignificant. The game has been in production for four years. Two months of that would represent 4.1% of the time, while four employees would represent only 2% of the total.

I wouldn't read much into that. I think it probably has a high p-value, depending on how you look at it. Get a statistician onto this, erm... stat!

Edited 3 times. Last edit by Dan Howdle on 16th October 2012 12:46pm

Posted:4 years ago


Bruce Everiss Marketing Consultant

1,692 595 0.4
If you made an article every time people left a big UK publisher you would have a lot of articles!

Posted:4 years ago


David Radd Senior Editor, IndustryGamers

361 80 0.2
I think Bioshock Infinite is starting to wind down, at least in a technical sense. Therefore, the loss of these two individuals is probably just natural churn - obviously they saw an opportunity and are now at Microsoft. Irrational is set to end their media blackout in a few days, so I don't think the guy is falling for them.

Posted:4 years ago


Dave Herod Senior Programmer, Codemasters

534 801 1.5
Must be a really slow news day...

Posted:4 years ago


Login or register to post

Take part in the GamesIndustry community

Register now