Report Comment to a Moderator Our Moderators review all comments for abusive and offensive language, and ensure comments are from Verified Users only.
Please report a comment only if you feel it requires our urgent attention.
I understand, report it. Cancel

NPD: Kids spend five days a week on mobile devices

By James Brightman

NPD: Kids spend five days a week on mobile devices

Tue 22 May 2012 2:15pm GMT / 10:15am EDT / 7:15am PDT

Gaming on smartphones, tablets and iPod Touch devices is on the rise with children

The NPD Group's latest study, Kids and Apps: A New Era of Play, reveals that children's usage of mobile devices (smartphones, tablets, iPod Touch) continues to increase, and the majority of their time with these devices is spent gaming.

NPD found that there are an average of 12 apps on the mobile devices that kids have access to; 88 percent of those apps were acquired for free. Kids spend about five days a week using mobile devices, with an average session typically lasting just under one hour. Much as it is with adults, gaming is a leading category on mobile for children. NPD found an average of 6.5 gaming applications on a device, and games were by far the most popular type of app used by children, followed by listening to or downloading music, and taking pictures.

Gender also is important, as boys were found to be much more likely to seek out games on mobile devices compared to girls (87 percent vs. 80 percent). Girls were actually found to have more diversity in the types of apps they use.

It's worth noting that while the majority of apps downloaded are free, games were the apps most frequently paid for (35 percent).

"The wide variety and sheer volume of free entertainment content available for app devices is clearly having an impact on kids and the way they play," said Anita Frazier, industry analyst, The NPD Group. "While there are a number of engaging and entertaining apps available to kids, many are used and abandoned after a short time, so it's important to get a clear, factual picture of the role that apps are playing in kids' lives."

From Recommendations by Taboola


Neil Young Programmer, Rebellion Developments

356 486 1.4
"spend 5 days a week" is vague - does it mean they used the device on 5 out of every seven days, or their use totals 5 days "worth"? I assume they aren't claiming 120 hours a week?

Posted:4 years ago


James Brightman Editor in Chief,

302 569 1.9
@ Neil, I believe they mean they simply use the device 5 out of seven, not 5 days worth.

Posted:4 years ago

Bit vague but yes: they use devices on five separate days and each day the use them they spend one hour: "Kids spend about five days a week using mobile devices, with an average session typically lasting just under one hour. "

Posted:4 years ago


Sandy MacPherson Senior Programmer, Crytek

1 0 0.0
It's interesting to note how it's a programmer who notices and is bothered by the statement being vague. The headline clearly implies that kids spend 5 full days a week on mobile devices which, I suppose, could be to draw you in but the article just reinforces the ambiguity.

Posted:4 years ago


Jim Webb Executive Editor/Community Director, E-mpire Ltd. Co.

2,522 3,225 1.3
Something seems off. Is NPD trying to say every single kid in America uses a mobile device 5 out of 7 days per week? And if they don't mean every single kid, what percentage are they referring to?

Is this 90% or 9% or 0.9%?

Posted:4 years ago


Login or register to post

Take part in the GamesIndustry community

Register now