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Levine: "Itís a great year for the core coming back"

By Rachel Weber

Tue 12 Jul 2011 10:26am GMT / 6:26am EDT / 3:26am PDT

Irrational creative director on how Vita and Wii U are helping

Sony Computer Entertainment

Sony Computer Entertainment is a Japanese videogame company specialising in a variety of areas in the...

Ken Levine, creative director of Irrational Games, has reaffirmed his commitment to core games, and explained why he thinks the PlayStation Vita and Nintendo are helping to invigorate the genre.

"It's a great year for the core coming back and saying, okay, have your touch screens, have your motion control, we'll try to make that work, and if you can pull that off it'll be really good," said Levine in an interview with IGN.

"But I want to have my cake and eat it too, I think these experiences are starting to allow that to happen," he said of the Wii U's two stick controller design.

"I've always had to sacrifice that core gaming experience when I lie in bed playing games," he explained.

"We're now getting to a place with Vita and what Nintendo's doing where that's not necessarily going to be the case, where you can play full-on hardcore games in bed with the lights out while your wife's asleep. That means a lot to me."

He also spoke about the recently announced Bioshock project for PlayStation Vita handheld, and said he had no interest in making it a more casual style of game.

"That's not the kind of game I'm going to make. It is a core game," said Levine.

"I'm not a huge Fruit Ninja guy, it just doesn't interest me. I respect what those guys do, and obviously they're able to tap into a kind of zeitgeist that is outside what I do, but it's just not me. I'm a core gamer. If you're looking at me to make a game like that, you're probably hiring the wrong dude."

Bioshock Infinite is due for release in 2012.

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Tony Johns

520 12 0.0
I have been able to play the Nintendo DS and the PSP quite fine in bed.

And if I had a girlfriend in bed with me, I would love it if she took some interest into what I was playing, and then after we are finished with our gaming we can get to more gaming under the blankets if you can catch my drift.

Because Gaming was often about holding onto Joysticks and pushing the right buttons?

Posted:5 years ago


Curt Sampson Sofware Developer

682 540 0.8
I have been able to play the Nintendo DS and the PSP quite fine in bed.

I think that the point is, the gaming experience isn't on the level of something like Uncharted, or even Beyond Good and Evil.

A PSP should have no problem doing the latter, and perhaps games such as the Ratchet and Clank: Size Matters or Dead Head Fred get there or nearly there, but I just can't handle playing the damn things with only one joystick. It totally breaks the immersion in the environment for me.

Edited 1 times. Last edit by Curt Sampson on 13th July 2011 2:19pm

Posted:5 years ago


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