Close
Report Comment to a Moderator Our Moderators review all comments for abusive and offensive language, and ensure comments are from Verified Users only.
Please report a comment only if you feel it requires our urgent attention.
I understand, report it. Cancel

Search For a Star enters phase two

Fri 11 Mar 2011 1:00pm GMT / 8:00am EST / 5:00am PST
EducationDevelopment

Double the number of entries over last year for programming competition's next round

Aardvark Swift

Established in 1989, Aardvark Swift has since evolved to become Europe's market leading specialist recruitment...

aswift.com

The Search For a Star programming competition - organised by Aardvark Swift and supported by GamesIndustry.biz, Relentless Software, Headstrong Games and Rockstar Leeds - has concluded the initial phase of the process and moved onto round two.

In total, more than double the number of entries was received compared to last year's competition, with 41 universities putting forward 93 students - with encouraging results.

"The high standard of stage one results means that 24 graduates are going to be progressing on to stage two - compared to only 11 that made it through last year," said Aardvark Swift's Hollie Heraghty. "With such a high calibre of graduate at this early stage it looks like this year's competition is going to be extremely tough."

While the first round involved a written test, round two will task students with fixing, updating and improving a sample game over the course of a single week, and will begin in a few weeks' time.

Those games will be judged by representatives from Relentless, Headstrong and Rockstar, with the best candidates making it through to a panel interview later in the year.

The winner of the competition, who will be handed a job in the industry, will be unveiled at this year's Eurogamer Expo in September. More information on the process can be found in our Search For a Star feature.

5 Comments

Robert Turner Studying Games Programming, SAE Institute

24 0 0.0
Im one of em! ^_^

Posted:3 years ago

#1

Private Industry

1,176 182 0.2
Good luck to all, easiest way to fix stuff is to say it`s by design :D

Posted:3 years ago

#2

Matthew Eakins Technical Lead, HB-Studios

53 36 0.7
It's not a bug, it's a 'feature'.

Posted:3 years ago

#3
Well done to all the entrants. And thanks to those Uni's that have backed the competition. Good luck to all those that made it through! And to those that haven't - keep pushing - hopefully the comp has given you a better guide of the skills you'll need to get into Games. And also the competition that's out there.

Edited 1 times. Last edit by Ian Goodall on 15th March 2011 7:31am

Posted:3 years ago

#4

Sarah Marshall Studying Computer Science, University of Warwick

1 0 0.0
I am also through to the next round. Best of luck to Robert and all of the other entrants that have also made it through. ^^

Posted:3 years ago

#5

Login or register to post

Take part in the GamesIndustry community

Register now