Close
Are you sure? Are you sure you want to report this comment? I understand, report it. Cancel

ZeniMax acquires Arkane Studios

Thu 12 Aug 2010 9:48pm GMT / 5:48pm EDT / 2:48pm PDT
Business

Bethesda parent buys Arx Fatalis and BioShock 2 studio

Arkane Studios

At Arkane, our goals are determined by our dreams. Founded in 1999, Arkane has offices in Lyon, France...

arkane-studios.com

Bethesda Softworks

The Bethesda Softworks division, founded in 1986, has a long history of success as a developer and publisher...

bethsoft.com

ZeniMax Media

Headquartered just north of Washington, D.C., with offices in Europe and Asia, ZeniMax Media is a unique...

zenimax.com/

Bethesda parent ZeniMax Media has acquired Arx Fatalis developer Arkane Studios.

The announcement was made today at QuakeCon, with Bethesda's Pete Hines saying the studio was working on a new unannounced project.

"We are extremely pleased to join the family of Bethesda and id Software," said Arkane founder Raphael Colantonio, as reported by Eurogamer.net. "I don't know how it could be better."

Founded in 1999, the French developer has worked on Arx Fatalis, Dark Messiah of Might and Magic and most recently, BioShock 2.

4 Comments

Congratulations!

Posted:4 years ago

#1

Charlie Andre-Barrett
European Digital Sales Manager

19 1 0.1
Wow Smart move indeed ! Congratulations !

Posted:4 years ago

#2

Justin Jackson

11 0 0.0
I personaly enjoyed the system of spell casting in Arx Fatalis. Using Kinect to combine voice and gestural movements, have the player manage spell components... spell casting simulation!

Edited 1 times. Last edit by Justin Jackson on 13th August 2010 9:17am

Posted:4 years ago

#3

Miguel Melo
Software Engineer

65 0 0.0
I am friends with, and possibly the biggest fan of, Raphael. I worked with some 15 years ago and I can say he's a great guy, with a great work ethic. He, and everyone at Arkane, really deserve this confidence and I think ZeniMax will benefit greatly from bagging this great team.

Posted:4 years ago

#4

Login or register to post

Take part in the GamesIndustry community

Register now