PAX West 2018
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How to design for coziness...and kindness
Tanya X. Short, Rebecca Cordingley, and other developers of "cozy" games explain why and how they make their games safe, familiar and intimate
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Panic Button and the search for "design fun"
GM Adam Creighton shares how the studio hailed for Switch ports approaches broadening its portfolio, tackling hardware challenges, and accessibility
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Writing the video games of the future
ArenaNet narrative designers Aaron Linde and Alex Kain discuss VR, and what they see as the future of interactive storytelling
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Playing the long game with Guild Wars 2 storytelling
Narrative designers Alex Kain and Aaron Linde discuss the challenges and advantages of longform storytelling in an MMO
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Not every game needs to sell 500k - Devolver
Co-founder Nigel Lowrie discusses how the publisher chooses its games and the importance of Gris as an "arthouse" title
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Insomniac: Creating Stormland is a "journey of discovery"
Creative director Chad Dezern relates how the VR adventure is both the result of years of experimentation, and an experiment in itself
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Single-player not going anywhere - Igarashi
Bloodstained producer discusses AAA emphasis on multiplayer, the rising Japanese indie scene, and the future of ArtPlay
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Two Riot employees exit following PAX session controversy
One confirmed fired after criticizing those upset by PAX West panel focused on uplifting women and non-binary individuals
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Breathing life into Dead Cells
Ex-Motion Twin marketing manager Steve Filby shares how the studio used streamers, press, and events to build a successful Early Access launch and an even more successful multiplatform debut
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IO Interactive focusing on serving players, not games-as-a-service
Hitman 2 studio hopes departure from episodic format will be a new starting point to build its universe
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Valve: Creating Artifact is not a "zero-sum game"
How the company is keeping its focus narrow for the upcoming online trading card game
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Riot responds to controversy over women and non-binary PAX workshops
“No matter how heated a discussion, we expect Rioters to act with respect”
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PAX organizers issue official statement after shooting at Madden Championship Series event
Reed Exhibitions: "We have in place extensive proactive measures" to ensure safety at PAX West, future events
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GamesIndustry.biz teams up with PAX West on networking app
We're also at PAX Dev with a workshop