The Fullbright Company
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Open Roads team completely separates from Fullbright
Former lead Steve Gaynor shifts to solo game development and says he "really regrets" past management behavior
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Steve Gaynor apologises for "hurtful leadership style" having stepped back as Open Roads lead
Fulbright co-founder still working as writer as report emerges of his microaggressions nd demeaning behaviour towards women
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Steve Gaynor: “Gone Home is the defining game of my career”
Five years on, the Fullbright founder reflects on the impact his team's seminal exploration game has had on the industry
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Gone Home Dev: Look past "the best person for the job"
Steve Gaynor wants industry veterans to open the door to more talented women
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Tacoma, Gone Home and the future of the 'walking simulator'
Fullbright's Steve Gaynor breaks down budgets, exposure and design
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Gone Home dev deals with "reality of online market"
Steve Gaynor talks about why people liked (and hated) his game more than he expected, how Steam sales dictate pricing, and more
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Unknown creators need to be "more indie than indie" - Gaynor
Gone Home producer sees problems as new generation of developers compete against the follow-ups to Braid, Bastion, etc.
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Indie dev skips PAX citing Penny Arcade artist's comments
Gone Home dev The Fullbright Company pulls out of fan convention citing objections to webcomic creators' actions
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