HomeNewsFeaturesJobsEducationResourcesDirectory

EA: Take-Two deal now "50/50 at best"

With the latest deadline on its USD 2 billion bid due to expire on May 16, Electronic Arts has piled more pressure on acquisition target Take-Two - with VP of corporate communications Jeff Brown issuing the stark warning: "We're not desperate and there's a clock ticking."

Speaking exclusively to GamesIndustry.biz at EA's Vancouver headquarters, Brown hit back at Take-Two chairman Strauss Zelnick's claim that the massive success of Grand Theft Auto IV vindicates the publisher's decision to put off consideration of the deal in expectation of a higher bid.

"It's always been mystifying as to why they thought it was important to wait," Brown said. "Everybody knew [GTA IV] was going to be fantastic; everybody knew it was going to sell like crazy. So to suggest anyone was surprised by the success of the game, commercial or critical, is nonsense."

Since the initial approach was made on February 24, EA management has been aggressive in its pursuit of Take-Two but has refused to increase the size of its original bid.

Brown rubbished suggestions that EA was undervaluing its target, whose GTA IV title has smashed sales records around the world, insisting: "The longer it takes to do [the deal], the less valuable it is to EA."

"EA's not desperate," he explained. "Part of our model for making this thing work at USD 2 billion is the assumption that if we can get this done in time to publish their games going into the Christmas holiday in '08 - because EA has an unchallenged publishing capability around the world - we could without question sell more units of those games than they could if they were on their own.

"The passage of time serves to weaken the value and the certainty of this deal."

Pressed on whether he still expected the acquisition to go through, Brown stated: "I think at best it's a 50/50 proposition." However, he dismissed comparisons that have been drawn with Microsoft's aborted pursuit of Yahoo!, arguing: "The big difference here was that a good search engine is a strategic priority for Microsoft. Take-Two is just not a strategic priority for EA."

"EA is now developing more games, more brand new IP than ever before in its 25 year history. We've got a three-year plan with explosive growth all the way to our fiscal 2011.

"We think [Take Two's studios are] really great teams, that they're creative people, and we would very much like to give them a home and access to our publishing capability, but we just don't need it."

Comments

To view other users comments, you must be logged in to a GamesIndustry.biz Network account.


In Related News

Electronic Arts

Former Mythic boss Jacobs admits last few months were "difficult"

EA partners with Dr Pepper for exclusive digital content

EA Partners still set to publish Rage

Take-Two Interactive

Take-Two settles shareholder lawsuit

Take-Two stock jumps 10%

Take-Two ramps up BioShock 2 campaign

Newsletter Signup

Sign up to the FREE GamesIndustry Newsletter and receive a comprehensive round-up of industry news and info.


GamesIndustry.biz is the world's most read and influential games industry website. But don't just take our word for it!

"In this industry, you have to have reliable, up-to-date, daily news and information. GamesIndustry.biz is by far the best source for the games industry. It’s grown in stature over the years and really is the pre-eminent site. It’s a highly effective way to market to the trade. I recommend it highly."

Rob Cooper

Latest announcements courtesy of GamesPress
  • 6h
    ago
    NeoGames Partners - Now accepting Scandinavian currencies.
  • 7h
    ago
    Team6 Game Studios - New-look website launched, with details on their five new Wii titles.
  • 8h
    ago
    Treasure World - Treasure hunting game now available to dig up in North American stores.
  • 8h
    ago
    Rock Band - Green Day tracks added to the downloadable library.
  • 8h
    ago
    Magic Encyclopedia: Moon Light - Casual hidden object adventure game released.
  • 8h
    ago
    Risen - Set to rise on October 2nd.
  • 8h
    ago
    The Punisher: No Mercy - PlayStation Network exclusive now available for download.
  • 8h
    ago
    NowGamer.com appointment - Keith Hennessey appointed as editor of the video game portal.
  • 8h
    ago
    Retro Gamer - Issue 65 sports a red foil cover to celebrate Nintendo's Metroid series.
  • 9h
    ago
    ArmA II - The first developer diary focuses on the game's basic controls.
GamesIndustry.biz is a proud supporter of GamesAid.
Editor
Matt Martin
Display Advertising
Richard Sturgess
Classified Job Postings
Scott MacKintosh

Find out more

Hosted by dx.net

GamesIndustry.biz is hosted by dx.net.