HomeNewsFeaturesJobsEducationResourcesDirectory

Bungie: We've got a lot to learn from Call of Duty 4

Bungie's Lead AI Programmer, Damian Isla, has said the developer has a lot to learn from Infinity Ward's Call of Duty 4.

Speaking about Call of Duty 4's rivalry with Halo 3 as the most-played game on Xbox Live, Isla told GamesIndustry.biz that he's a fan of the game and believes Bungie has a lot to learn about scripted single player experiences from it.

"We have a lot to learn from their success too, they did some very innovative things to keep people going and their experience-rewards system was something that we paid a lot of attention to," he explained.

"I think it's a great game and single player obviously is fantastic... they did a hell of a job with their set pieces, of scripting certain moments that they were really sure the player was going to actually see and experience first hand. The way that they use those moments to craft the player experience...Halo has a lot to learn from."

"While we certainly have many scenes throughout the Halo series that are scripted in-game moments, a lot of time players don't experience it, or they don't see the thing going on, or they maybe don't experience it in quite the same way that we expected them to," he added.

Isla further explained that he felt it was Halo's "simulation" approach to the game's design that made creating scripted moments difficult for the developer.

"I think Halo has always been an extremely simulation driven game...simulation, I think, adds replayability - it adds depth to the game - but it also makes scripting much more difficult and it means designers have a much harder time," he commented.

GamesIndustry.biz's full interview with Damian Isla is now available.

Comments

To view other users comments, you must be logged in to a GamesIndustry.biz Network account.


In Related News

Bungie

One billion Halo 3 matches played over Live

Bungie: Our new IP isn't tied to Microsoft

Bungie's Back - Part Two

Newsletter Signup

Sign up to the FREE GamesIndustry Newsletter and receive a comprehensive round-up of industry news and info.


GamesIndustry.biz is the world's most read and influential games industry website. But don't just take our word for it!

"I really like the combination of analysis behind the news that GamesIndustry.biz provides. It taps into the brains and emotions of so many industry constituencies; Developers and Publishers of course, but also manufacturers, government and financial players. With so much volatility these days, it’s important to be fully advised as well as informed. Highly recommended!"

Chris Deering

Latest announcements courtesy of GamesPress
GamesIndustry.biz is a proud supporter of GamesAid.
Editor
Matt Martin
Display Advertising
Richard Sturgess
Classified Job Postings
Scott MacKintosh

Find out more

Hosted by dx.net

GamesIndustry.biz is hosted by dx.net.