Overwatch and Uncharted 4: A Thief's End were the biggest winners at the the DICE Awards last night, but Blizzard left with the coveted Game of the Year trophy.
Overwatch collected four awards in total, the others being Outstanding Achievement in Game Design, Outstanding Achievement in Online Gameplay, and Action Game of the Year. Blizzard launched the game in May 2016, and since then it has been a huge commercial success and something of an obsession for the specialist games press.
Uncharted 4, also released in May last year, received four awards, too - for Animation, Story, Technical Achievement and Adventure Game of the Year. Right behind Naughty Dog was Playdead, the Swedish studio that created Inside, which was honoured for Game Direction, Art Direction and with the DICE Sprite Award - specially reserved for studios that accomplish great things with limited resources.
All of the Game of the Year category winners are listed below, but you can find the full list by following the link.
- Immersive Reality Game of the Year: Superhot VR (SUPERHOT)
- Mobile Game of the Year: Pokémon GO (Niantic Labs)
- Handheld Game of the Year: Pokémon Sun and Moon (The Pokémon Company)
- Strategy/Simulation Game of the Year: Civilization VI (2K Games)
- Sports Game of the Year: Steep (Ubisoft)
- RPG/MMO Game of the Year: Dark Souls III (Bandai Namco)
- Racing Game of the Year: Forza Horizon 3 (Microsoft Studios)
- Fighting Game of the Year: Street Fighter V (Capcom)
- Family Game of the Year: Ratchet & Clank (SIE America)