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Wolfenstein: The New Order clocks up 100,000 illegal downloads

Wolfenstein: The New Order clocks up 100,000 illegal downloads

Wed 28 May 2014 9:31am GMT / 5:31am EDT / 2:31am PDT
Publishing

Torrent site reports large file size not deterring all pirates

Bethesda Softworks

The Bethesda Softworks division, founded in 1986, has a long history of success as a developer and publisher...

bethsoft.com

A major Torrent site has reported that over 100,000 gamers have illegally downloaded a copy of Wolfenstein: The New Order since release, despite its intimidatingly large 43.65GB file size.

TorrentFreak provided the numbers along with the theory that the huge file size was an attempt by Bethesda to limit illegal file-sharing. Some torrent users even decided to buy the game after seeding it through file-sharing sites just took too long.

Still, the game had dubious honour of seeing the largest torrent swarms last week.

Wolfenstein: The New Order was UK number one this week, achieving the second biggest release of 2014 just behind Titanfall. It represented 25 per cent of all software sales in the UK last week, and reached number one in the all-formats chart for the first time in the history of the series.

11 Comments

Samuel Verner
Game Designer

131 243 1.9
Popular Comment
these 100k players are probably all germans who don't like to be forced to buy the heavy censored version for their market. its very ironic if you think about the setting of the game where the player has to fight against the censorship and the supression of the german authorities... :-)

Edited 1 times. Last edit by Samuel Verner on 28th May 2014 5:30pm

Posted:2 months ago

#1

Ruben Monteiro
Engineer

64 131 2.0
43Gb... What did they put in there, movies as sequences of image files?
Either they're right on discouraging downloads or the word "compression" is completely alien to the devs...

Posted:2 months ago

#2

Andrew Clayton
QA Functionality Tester

14 38 2.7
"Some torrent users even decided to buy the game after seeding it through file-sharing sites just took too long."

I don't know which is worse, the fact that they are so miserly that they wouldn't want to spend their disposable income on a game they actually want, or the fact that they were so deterred by having to wait a few hours / days that they felt compelled to purchase the game legally anyway. Selfish and lazy multiplied exponentially.

Posted:2 months ago

#3

Morville O'Driscoll
Games Blogger & Journalist

1,487 1,254 0.8
Orrrrr... The downloaders started the torrent when it first appeared, read the embargo-released reviews and reaction from those who were seeding, and decided to buy it. Iso-demo'ing is common for those who don't trust early reviews, so it's force-of-habit for some.

In any event, the Steam download is also 40gb, and was a rather slow download for me, so I wouldn't put too much stock in the whole "The large filesize/slow speed made people buy it," argument.

Posted:2 months ago

#4

Paul Johnson
Managing Director / Lead code monkey

799 996 1.2
Popular Comment
The majorly depressing part of this story for me is that other people can download 43Gb in a reasonable time frame. I couldn't manage this before the age of Aquarius.

Edited 2 times. Last edit by Paul Johnson on 28th May 2014 10:27pm

Posted:2 months ago

#5

Morville O'Driscoll
Games Blogger & Journalist

1,487 1,254 0.8
It's the one solid argument for keeping retail discs. Or, perhaps, the only solid argument for keeping retail discs. :p (Although, there was a 10gb Day 1 patch on PC, so... maybe not. :( )

Posted:2 months ago

#6

Paul Johnson
Managing Director / Lead code monkey

799 996 1.2
Also, I know that Margaret Thatcher was disliked by many, but there's no need to dress her up in a Nazi uniform...

Posted:2 months ago

#7

Christian Keichel
Journalist

572 785 1.4
I don't get the article, the game is available on Steam (it straight went to No.1 after the release), I assume the can be also be bought on the PSN and XBox Live store and the PS4/XBox One versions are smaller. Why is everybody surprised, that people decide to download a 40+ GB game for free, when at the same time publishers expect customers to pay $60 to download the same game from the store? 25-50 GB will be the norm for AAA games within the next 2 years, I always said this will kill the idea of people going all digital.
By the way, if you don't have a capped broadband connection and if you also have a fast internet connection (50000 Kb/s for example, which is fast, but not uncommon here in germany, if you are willing to pay 35 per months for phone and internet), it will take you 5-6 hours to download the game.

Edited 1 times. Last edit by Christian Keichel on 29th May 2014 10:23am

Posted:2 months ago

#8

Greg Wilcox
Creator, Destroy All Fanboys!

2,133 1,039 0.5
I guess some of those folks spent all their money on upgrading their PC's so they could play this (and other new) games, then realized they didn't have enough cash or credit left to actually buy it, Ha and ha... ; ^P

Posted:2 months ago

#9
Well, lots of pirates buy games, and only pirate them to find out if it's worthy of buying or not, sure there are some who never pay for a thing but well theres those types in everything, a great many are students with a very limited spending budget after-all, most piracy can be eliminated by hosting a 30 day full version of a game, when you're expected to pay the sum's triple A games demand these days, its not surprising a quick and dirty demo doesnt cut it to decide anymore.

Posted:2 months ago

#10

Shane Sweeney
Academic

349 250 0.7
Lair back around 2007 on PS3 was the biggest game I had seen at 35 gig. Now Call of Duty, Wolfenstein are all around that.
A typical HD download of a 24 episode American show can be around 25-30gig.

With disk space so cheap it's just the way of the future. With 4k films and 4k video game textures just around the corner get ready for an even bigger leap.

Edited 1 times. Last edit by Shane Sweeney on 1st June 2014 3:54am

Posted:A month ago

#11

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