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Star Wars: Battlefront, Mirror's Edge headline EA E3 showing

Star Wars: Battlefront, Mirror's Edge headline EA E3 showing

Mon 10 Jun 2013 8:58pm GMT / 4:58pm EDT / 1:58pm PDT

Publisher's event sees new next-gen games from DICE, extended look at Battlefield 4, first trailer for Dragon Age: Inquisition.

Microsoft kicked off E3 2013 with a barrage of new games, setting the bar for the rest of Monday's big media briefings, starting with Electronic Arts.

EA COO Peter Moore opened the show, welcoming the audience at The Shrine Auditorium to "The Download." Everything in the show will be brand new code created for the PlayStation 4 and Xbox One, Moore said, promising that the games EA is showing will define the new consoles. He name-dropped the return of Dragon Age, which got a smattering of applause.

The first game to be shown was Plants vs. Zombies: Garden Warfare, a return to the popular multiplatform Popcap franchise. PopCap's John Vechey came out to introduce the third-person action title, which is separate from Plants vs. Zombies 2. It will arrive first on Xbox One, and then come to PS4. He promised it "wouldn't just tickle your funny bone, it'll gnaw the whole thing off."

The game's developers came out to demo a level of the game where the player controls a lowly Peashooter and a cactus fending off multiple waves of zombies in an approximation of the original game's tower-defense gameplay.

Just prior to leaving the stage, Vechey enthusiastically announced that Peggle 2 would be arriving later this year.

Respawn's Vince Zampella came out next to introduce Titanfall, which capped off Microsoft's media briefing just hours earlier. Zampella introduced a video clip featuring sound bytes from a number of Respawn employees, explaining the premise of the sci-fi shooter and a variety of the design decisions they embraced.

EA Labels president Frank Gibeau was out next to talk about EA's investment in next-gen engines Frostbite 3 and EA Sports Ignite. Gibeau said the publisher has been working on them for two years, and added that the development teams are still getting used to them, so they should only get better.

He then introduced a sizzle reel leading off with Star Wars: Battlefront running on the Frostbite engine, which gets a round of applause in the auditorium. Need for Speed: Rivals was also shown, which Ghost Games executive producer Markus Nilsson comes out to talk about. The game will be online in ways the series has never been before.

"All-drive destroys the line between single player, co-op, and multiplayer," Nilsson said, adding that players would be able to start a race in single-player, but finish it in multiplayer. Nilsson also introduced a gameplay demo that suggested the game would be another open-world affair.

Nilsson also said he wanted to "switch gears" a bit, and introduced actor Aaron Paul (Breaking Bad), who will star in the upcoming Need for Speed movie. He showed off a clip with behind-the-scenes looks at the movie, which is set for theatrical release next spring.

BioWare GM Aaryn Flynn came out next to introduce Dragon Age: Inquisition, which comes out in the fall of 2014. Flynn promised a "deep, captivating" experience, then introduced the first trailer for the game. The clip started with the dwarf Varric from Dragon Age II, standing over a dead comrade, and culminated with Morrigan predicting dire things for the game's world.

Next up was the EA Sports section, with EA Sports head Andrew Wilson taking the stage to talk about how the EA Sports Ignite engine will change artificial intelligence, animation, and online connectivity for the publisher's new games. First up was a bit of spoken word performance to hype NBA Live 14, followed up by Kyrie Irving from the Cleveland Cavaliers and executive producer Sean O'Brien taking the stage.

Irving explained how dribbling was important, and O'Brien lamented how no other game has captured the importance of ball-handling. O'Brien brought up "BounceTek," the game's new dribbling animation system, which treats the ball as a separate entity from the player. O'Brien also talked about NBA Live World, constantly updated stats for the game to capture the state of the league within hours of events happening. A pre-rendered trailer brought the NBA Live section to a close.

Cam Weber, EA's VP and GM of American football, came on next to introduce Madden 25. He talked about the new animation system and "player sense" AI that will make common sense adjustments as plays unfold. Finally, Weber said the line of scrimmage action between linemen has been overhauled, and of course there's been a graphic overhaul as the game goes to the next-generation systems.

The sports block rolled on with FIFA 14 and a clip contrasting shots of the game with soccer players talking about the sport. Recording artist Drake was next on the stage, talking about in his globe-trotting tours, wherever he goes, people play FIFA. He then introduced FIFA group GM Matt Bilbey, who talked about the benefits of Ingite. He promised the stadiums in the game will feel more alive, and reiterated improvements to AI and animation similar to those touted for NBA Live and Madden. FIFA is due this fall on Xbox One and PS4, and will be playable at E3 this week.

"This is the future of football that our fans have dreamed of," Bilbey said.

Ring announcer Bruce Buffer was out next to hype up the Ultimate Fighting Championship game, and brought out UFC champions Jon Jones and Benson Henderson. UFC president Dana White also came out to talk about fighting as the first sport in history, calling it a truly universal sport.

"Before someone picked up a ball and a stick, or put a ball through a hoop, someone threw a punch and people ran over to watch. We're all human beings, fighting's in our DNA," White said.

Wilson talked about the game's features, promising strong AI and "full body deformation," allow players to see and feel each strike. The game launches worldwide on Xbox One and PS4 next spring, and White promises it will be the best fight game ever made.

With the sports section over, Battlefield 4 executive producer Patrick Bach DICE GM Karl Magnus Troedssson came out to talk about Battlefield 4. Bach touted the next iteration of Battlelog and environment destruction (which he called "levolution"), while Troedsson talked about the game's commander mode, which players can enjoy in their living room or from tablets on the go.

The Battlefield 4 section culminated with a live demo of the game's multiplayer mode featuring 64 players, all on stage. That clip followed players throughout a city, from a subway to streets to waterways and up to skyscrapers. All the while, a player on a tablet in commander mode offered air support and tactical direction for the rest of the players. In the climax of the sequence, a squad of players base jumps off the skyscraper, then turns around to see it collapse.

To wrap up the briefing, EA showed a clip for a new Mirror's Edge, the oft-requested sequel to 2008's parkour-inspired action game. The clip had no release date attached to it.

12 Comments

Morville O'Driscoll
Blogger & Critic

1,536 1,339 0.9
Mirror's Edge 2 is mostly all I care about there. I'd be more hyped for DA: Inquisition if it weren't for the memories of DA2. 2014 release bodes well in one way - more development time - but given they've been at work on it for... 2 years already (?) I suspect it's going to look very last-gen for a next-gen title. Then again, DA: Origins had a protracted development period and it didn't harm the tech aspects of it.

Also, Dana White's comments make me feel slightly queesy.

Posted:A year ago

#1

Greg Wilcox
Creator, Destroy All Fanboys!

2,178 1,127 0.5
I think Inquisition will be OK, what with the open world focus. As long as I NEVER see those same, what, six or eight recycled maps from DA2 again, I'll be pleased...

Posted:A year ago

#2

Jonathan McEnroe
Freelance 2D artist

47 20 0.4
Looks like Mirror's Edge is a reboot from the official press release. Interesting direction for the series. Looks beautiful! Been waiting so long for that to arrive!! :D

Posted:A year ago

#3

Christopher Bowen
Editor in Chief

420 581 1.4
Mirror's Edge 2? Who kidnapped the decision makers at EA and replaced them with totally awesome substitutes?

Posted:A year ago

#4

Greg Wilcox
Creator, Destroy All Fanboys!

2,178 1,127 0.5
@Christopher - Oh, it's early yet... They can always add guns and make it another FPS. Actually, I'd gather that since DICE is doing so well, this is a sort of "reward" for them to get this out. If so, it's welcome (and a day one buy here)...

Posted:A year ago

#5

Eric Leisy
VR Production Designer

117 127 1.1
Along with you all, I'm looking forward to mirrors edge 2. the first game captivated me with its gameplay and gameworld - im intrigued to see what they come up with in the second iteration.

Posted:A year ago

#6

Andrew Watson
Programmer

93 204 2.2
I just hope they put a lot of work into improving the combat sections for mirror's edge 2 - those sections in the first game were easily the most frustrating for me

Posted:A year ago

#7

Rick Lopez
Illustrator, Graphic Designer

1,269 942 0.7
Mirrors Edge 2 - This E3 has been filled with great announcements and this is just one of them. I Loved the first Mirror's edge and I just want more. Day one purchase for me!!!

Edited 1 times. Last edit by Rick Lopez on 11th June 2013 12:49pm

Posted:A year ago

#8
It looks like Biowares crown has slipped as DICE is now the new posterboy cheerledah for EA :)

Posted:A year ago

#9

Lewis Brown
Snr Sourcer/Recruiter

198 56 0.3
I have been hiring people for Mirrors Edge 2 for so long and its so nice to be able to tell people the game rather than unnannounced IP.

Posted:A year ago

#10

Mariusz Szlanta
Producer

16 13 0.8
@Morville, if by tech aspect you mean graphics, then DA1 was awful. Fortunately, it was also a great game.

Posted:A year ago

#11

Morville O'Driscoll
Blogger & Critic

1,536 1,339 0.9
Pffft. :p

DA1's graphics weren't awful. They just weren't amazing.I rate them above DA2's graphics, though (and I'm not referencing the reused assets, there). Then again, I think a lot of the Infinity Engine graphics are pretty good, even today. So... Yeah, I may be weird. :D

Posted:A year ago

#12

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