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Zone of the Enders sequel on hold, team disbanded

Zone of the Enders sequel on hold, team disbanded

Sat 04 May 2013 1:12am GMT / 9:12pm EDT / 6:12pm PDT
Development

Issues with the HD remake cause sequel work to stop

In his recent HideoBlog web radio show, Kojima Productions director Hideo Kojima revealed that work on 'The Enders Project', a proposed sequel in the Zone of the Enders series, has ceased. According to a translation by Siliconera, issues with Zone of the Enders HD Collection for PlayStation 3 are the reason behind the stop in development.

The HD Collection changed the original games from 30 FPS to 60 FPS, and the classic gameplay didn't quite make the transition. Kojima Productions have gone back to the drawing board and will be releasing a free PlayStation 3 patch to improve performance. Unfortunately, the Xbox 360 version won't be getting a patch for the time being.

Since the HD Collection did not live up to fan expectations, the entire development team has been dismantled, meaning The Enders Project is done as well. Kojima said that he will be evaluating the franchise's prospects.

8 Comments

My day has now been ruined! Been waiting for a sequel to this amazing game for years! :(

Posted:A year ago

#1

Private Industry

1,176 182 0.2
Thats a shame was waiting for a sequel for a long. Its very high on my wishlist just like an offocial re release of snatcher and policenauts for PSN in English.

Edited 1 times. Last edit by Private on 4th May 2013 11:44am

Posted:A year ago

#2

Rick Lopez Illustrator, Graphic Designer

1,269 941 0.7
One of my dreams, shattered in an instant... I bought the HD collection own both originals, I dont see a problem.

Posted:A year ago

#3

Private Industry

1,176 182 0.2
Didnt get the HD collection yet as I have the originals, but I didnt see any articles online about issues.

Posted:A year ago

#4

Greg Wilcox Creator, Destroy All Fanboys!

2,194 1,169 0.5
Well, I'll be the lone dissenter here and say "good" because the team can probably do something better in the future. Sometimes, stepping off a project and returning at a later date can make a hell of a difference on a few fronts.

Still, it's weird that a frame rate increase has borne issues with it. I don't have this collection yet, but I've only heard of one person that I know having issues with it being "too sped up" as he says... Hmmm. Now I need to borrow his copy and see if that's the deal...

Posted:A year ago

#5

David Radd Senior Editor, IndustryGamers

359 78 0.2
Showing that HD collecitons aren't necessarily slam dunks. There were issues with the Silent Hill collection as well that slightly altered the experience and people didn't like it.

Posted:A year ago

#6

Private Industry

1,176 182 0.2
If you remove fog and you can see the edge of the level thats simply a bad port as it was the chase with the SH collection.

Posted:A year ago

#7

Greg Wilcox Creator, Destroy All Fanboys!

2,194 1,169 0.5
I'd actually say the bigger problem with some HD versions of old games is how "turning up the lights" as it were just shows off the wires and facades, destroying the illusion the original games delivered in their original formats. Some collections get it right (ICO/Shadow of the Colossus got a nice makeover and added 3D that was surprisingly well done) while others (SH collecion) suffered from a few issues a bunch of gamers complained about from voice actors not returning to do a part to the fog issue Werner mentioned to a few other hiccups.

Posted:A year ago

#8

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