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2K Marin's XCOM shooter revamped, due Aug. 20

2K Marin's XCOM shooter revamped, due Aug. 20

Fri 26 Apr 2013 4:28pm GMT / 12:28pm EDT / 9:28am PDT
Jobs

Studio's new creative director Morgan Gray overseeing release of third-person tactical shooter The Bureau: XCOM Declassified

2K Marin's XCOM shooter is back with a new name and a new creative director. 2K Games today announced that the game has been renamed The Bureau: XCOM Declassified, with Morgan Gray being named the studio's new creative director.

Set for release on Xbox 360, PlayStation 3, and PC August 20, The Bureau has been changed from the first-person shooter it was originally announced as back in 2010. 2K Marin has converted the project to a third-person shooter with a tactical emphasis more in keeping with the series' history.

Gray has been with 2K Marin since 2010. Before that, he worked in senior producer roles on Dark Void at Capcom and on the Tomb Raider series at Crystal Dynamics.

As of press time, 2K Games had not responded to a request for clarification on what happened to 2K Marin's previous creative director, Jordan Thomas.

6 Comments

Morville O'Driscoll
Games Blogger & Journalist

1,519 1,311 0.9
This seems an odd thing to have on gi.biz. By all means announce the change of creative director, but to have the headline "2K Marin's XCOM shooter revamped, due Aug. 20" amongst all the news about personnel changes, financial difficulties, etc... Well, it's a bit of an odd-one-out, isn't it? A game is being released. Woo. Perhaps something along the lines of "Morgan Gray named 2K Marin's new Creative Director", and the sales-pitch for the new X-Com game behind the cut?

Edited 1 times. Last edit by Morville O'Driscoll on 26th April 2013 7:38pm

Posted:A year ago

#1

Greg Wilcox
Creator, Destroy All Fanboys!

2,156 1,076 0.5
Hmmmm... This is going to make a fascinating "making of" featurette one day or maybe a decent documentary. I actually liked the XCOM that was being worked on because in terms of the story, it made sense to see how the organization kicked off as a low-tech bunch that needed to figure out the threat as they encountered it.

I always found it amusing that the very first episode of Gerry Anderson's UFO (one of the source materials for the PC classic) opened with a first-person viewpoint of an alien chasing and gunning down three people who came across the ship it landed in and was hoping to see that reflected at some point during the new game before it got killed off...

Oh well. Hopefully this re-do over will at least shut the people up that were screaming bloody murder about the now dead game before it was even made playable to the public. We shall see, but I'd bet a dime that now it'll be compared to Gears of War or some other third-person shooters out there the minute that first gritty brown and grey screenshot appears...

Posted:A year ago

#2

Alex Bunch
Proof Reader

94 106 1.1
Oh Morville don't be such a grumps. The removal of the X-Com 'shooter' website was all over the games press so of course this is going to be a story Games Industry is going to run. Do you see the clue in the 'Games' bit?
Change of Creative Director is hardly a headline that's going to get a spike in hits in the cut and thrust of games reportage is it?

How would you report an alien attack? 'Stock Market Down 100 Points' I'd wager :-)

Posted:A year ago

#3

Morville O'Driscoll
Games Blogger & Journalist

1,519 1,311 0.9
Humph. :p

I don't know. I suppose I would appreciate a site for games that's like the Financial Times, and this just seemed a bit ill-fitting for the rest of the content. But *shrugs* Just me. :)

Posted:A year ago

#4

David Radd
Senior Editor

359 78 0.2
Normally we wouldn't cover something like a game announcement (and we appreciate the compliment calling us the Financial Times of gaming) but what it comes down to is that the history of this game made it worth covering, coming back in both a revamped and rebranded form.

Posted:A year ago

#5
I would love to find out the final build of this game. I bet it has changed multiple times over the years

Posted:A year ago

#6

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