Epic names new outfit as Impossible Studios

Hunt Valley, Maryland to host office staffed by ex-Big Huge coders

Epic has officially named its new Maryland studio, comprised of ex-employees of the now defunct Big Huge Games, as Impossible Studios.

Sean Dunn will lead the new outfit as Studio Director, heading up development on Infinity Blade: Dungeons.

"Epic Games has truly embraced this stellar collection of developers who were displaced by the closing of Big Huge Games," said Dunn.

"They have looked after us with complete care, giving us all the tools and resources we need to make a lot of gamers happy."

"We were so glad we could help keep this great team together, and we're lucky to have them," added Epic's Mike Capps. "At the time, I said that finding a full team of superstars was 'impossible' and apparently the name stuck! Pairing the imagination and experience of Impossible with Epic's technology, IP and resources makes for a business greater than the sum of its parts."

Previously, Big Huge created Kingdoms of Amalur for Curt Schilling's 38 Studios, which folded earlier this year - leaving huge debts after borrowing heavily from local government and private investors. Today, the state of Rhode Island took control of the studio's remaining assets in order to cover some of the monies owed.

Related stories

EGX Rezzed 2017 to add new Powered by Unreal Engine zone

Partnership with Epic Games offers developers double the exhibition space

By GamesIndustry Staff

Ex-38 Studios execs to settle suit for $2.5 million

Curt Schilling, three others admit no wrongdoing in proposed end to Rhode Island lawsuit; money would come from insurance

By Brendan Sinclair

Latest comments (1)

Spencer Franklin Concept Artist 4 years ago
This is awesome news to hear, and much respect for Epic stepping in to help many of these folks who were left out in the cold at the end of the whole 38 Studios fiasco.Also glad to see Mr. Dunn still with them, great fella I had the pleasure of working with for a few years back at THQ. Looking forward to seeing what comes out of this new studio.

Edited 1 times. Last edit by Spencer Franklin on 9th August 2012 8:01pm

0Sign inorRegisterto rate and reply

Sign in to contribute

Need an account? Register now.