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Lost Winds dev Frontier opens new studio in Canada

Tax breaks a bonus but studio needs to have footprint in North America for growth, says Walsh

Lost Winds and Kinectimals developer Frontier is opening a new studio in Nova Scotia this month, looking to hire around 20 staff initially.

The UK developer is hoping to increase its presence in North America as it continues to further the creation of games for mobile and tablet devices.

"For a long time we've had a feeling it would be a good strategic move to have a North American studio presence and we've been looking around at the various places we could go," David Walsh, president at Frontier Developments.

"It's people that make games, not tax credits"

David Walsh, Frontier Developments

"We've had a dialogue with the people from Nova Scotia for a while and it looks like a really attractive place so we essentially set about building the foundations for a studio there."

While the company is taking advantage of the tax breaks handed out to companies from the Canadian authorities, Walsh emphasised that the move is more about hiring the right people, and regardless of the tax situation the UK business would still be looking to move outside of the country.

"The important thing for us is it's about people," he said. "We needed to expand and hire people and it's a place where we can find good people. Even if there were tax breaks in the UK we'd still be looking to move to North America as well because there's a strategic element to it. It's people that make games, not tax credits."

Walsh sees parallels between Nova Scotia and Cambridge, with both benefiting from strong academic communities and growing tech and media clusters. The new team will initially support the UK business at this early stage.

"We've got a good spread of projects, as well as the work we're known for we're moving in to more mobile, smartphone, tablet projects, of which Lost Winds was our first step."

"We view it as a collaboration, the teams here and there are going to be working on the same projects to start with. Once we become more comfortable with how it works there will be a higher degree of autonomy," added Walsh.

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Latest comments (8)

John Jennings Senior Producer, Machinegames4 years ago
Welcome to the neighbourhood!
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robert troughton Managing Director, Coconut Lizard4 years ago
This reminds me of a quote someone gave, back in 2007, about the state of the UK industry as a result of a lack of tax breaks here where breaks seen to be helping the Canadian industry...

"As an industry we have largely slipped between the cracks until now as far as government is concerned. Certainly as an industry, we have a low profile within government; there is a lack of appreciation of the size and revenue generated by our industry, and a similar lack of awareness of the issues we face."

That quote was from Frontier's David Braben... http://uk.gamespot.com/news/special-report-crossing-borders-part-one-6183562

If the UK ever does get tax breaks, hopefully they will go to truly patriotic studios, ones with a real interest in the UK's economy, in preference to those investing outside...
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Show all comments (8)
Holy Canadian Elite! I never would have thought they open new Frontiers!
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Fran Mulhern , Recruit3D4 years ago
Someone else pointed out that this move comes not long after Develop allowed Nova Scotia Business to sponsor the Develop Awards. Nice going, Develop.
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Matthew Hill Head of Recruitment, Specialmove4 years ago
@Robert - a very good point, a lot of people have mentioned this

@Fran - Are you saying Frontier's expansion plans are shaped by sponsorship of the Develop Awards ? This seems unlikely - a huge number of factors will have gone into this decision (Some mentioned in the above article).

Nevertheless, like you I'm surprised Frontier have opened a Canadian studio after UK Tax breaks were announced.
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Fran Mulhern , Recruit3D4 years ago
Matthew, not at all - I'm simply saying that Develop should never have allowed Nova Scotia to sponsor those awards.
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Matthew Hill Head of Recruitment, Specialmove4 years ago
@Fran - thanks for clarifying
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